geforkt von Mirrors/Paper
4af62f6d1d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2d009e64 Update SnakeYAML javadoc link b4fd213c Switch Player#updateInventory deprecation for internal API annotation CraftBukkit Changes: f3b2b2210 SPIGOT-7376: Exception with getBlockData when hasBlockData is false 725545630 SPIGOT-7375: Fix crash breeding certain entities b9873b0d4 Update Brigadier version with fix 68b320562 SPIGOT-7266: Found typo in CraftBukkit package 98b4d2ff8 SPIGOT-7372, SPIGOT-7373: Signs can't be edited, issues with SignChangeEvent 5f7bd4d78 SPIGOT-7371: Sign does not open edit text on placement b4cf99d24 SPIGOT-7371: Fix editing signs with API a2b6c2744 PR-1200: Implement open sign by side a345bb940 SPIGOT-7368: Downgrade SpecialSource version Spigot Changes: 723951c3 Rebuild patches b655c57d Drop old collision API deprecated since 1.9.4 55b0fed4 Rebuild patches
33 Zeilen
1.2 KiB
Diff
33 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 8c31faad675edffedf8abfa0bc383ecb2fe6ddad..a825805c4c1506628550864b8d1566727b15a10c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2774,6 +2774,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return this.adventure$pointers;
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}
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+
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+ @Override
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+ public float getCooldownPeriod() {
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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+ }
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+
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+ @Override
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getAttackStrengthScale(adjustTicks);
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+ }
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+
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+ @Override
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+ public void resetCooldown() {
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+ getHandle().resetAttackStrengthTicker();
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+ }
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// Paper end
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// Spigot start
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private final Player.Spigot spigot = new Player.Spigot()
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