geforkt von Mirrors/Paper
20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
21 Zeilen
973 B
Diff
21 Zeilen
973 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Philip Kelley <philip@thoriumcube.org>
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Date: Wed, 16 Mar 2022 12:05:59 +0000
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Subject: [PATCH] Fix saving in unloadWorld
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Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index f8a729b4429c4b9b508c81bcffd281c31c6a7a15..67dc0c58988a502dea300cc471cfdc311208abf5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1313,7 +1313,7 @@ public final class CraftServer implements Server {
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try {
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if (save) {
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- handle.save(null, true, true);
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+ handle.save(null, true, false); // Paper - don't disable saving
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}
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handle.getChunkSource().close(save);
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