Paper/patches/server/0788-Added-getHostname-to-AsyncPlayerPreLoginEvent.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

20 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MCMDEV <john-m.1@gmx.de>
Date: Fri, 24 Sep 2021 17:59:21 +0200
Subject: [PATCH] Added getHostname to AsyncPlayerPreLoginEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index b1648a1cfcc64b77c7bbec19f77d2c968b063fa3..d2cba3fb9eb0d344b71c79387d1d160596b1dc62 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -371,7 +371,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
// Paper start
com.destroystokyo.paper.profile.PlayerProfile profile = com.destroystokyo.paper.profile.CraftPlayerProfile.asBukkitMirror(ServerLoginPacketListenerImpl.this.gameProfile);
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile); // Paper - add rawAddress
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile, ServerLoginPacketListenerImpl.this.connection.hostname); // Paper - add rawAddress & hostname
server.getPluginManager().callEvent(asyncEvent);
profile = asyncEvent.getPlayerProfile();
profile.complete(true); // Paper - setPlayerProfileAPI