Paper/patches/server/0636-Fix-PlayerBucketEmptyEvent-result-itemstack.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

43 Zeilen
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 20 May 2021 22:16:37 -0700
Subject: [PATCH] Fix PlayerBucketEmptyEvent result itemstack
Fixes SPIGOT-2560: https://hub.spigotmc.org/jira/projects/SPIGOT/issues/SPIGOT-2560
diff --git a/src/main/java/net/minecraft/world/item/BucketItem.java b/src/main/java/net/minecraft/world/item/BucketItem.java
index f165b6e83a76d837257d5c30fa6ea838889cfc72..5c6aa9c464784ad5ee366412d080c72d3d22a76f 100644
--- a/src/main/java/net/minecraft/world/item/BucketItem.java
+++ b/src/main/java/net/minecraft/world/item/BucketItem.java
@@ -40,6 +40,8 @@ import org.bukkit.event.player.PlayerBucketFillEvent;
public class BucketItem extends Item implements DispensibleContainerItem {
+ private static @Nullable ItemStack itemLeftInHandAfterPlayerBucketEmptyEvent = null; // Paper
+
public final Fluid content;
public BucketItem(Fluid fluid, Item.Properties settings) {
@@ -121,6 +123,13 @@ public class BucketItem extends Item implements DispensibleContainerItem {
}
public static ItemStack getEmptySuccessItem(ItemStack stack, Player player) {
+ // Paper start
+ if (itemLeftInHandAfterPlayerBucketEmptyEvent != null) {
+ ItemStack itemInHand = itemLeftInHandAfterPlayerBucketEmptyEvent;
+ itemLeftInHandAfterPlayerBucketEmptyEvent = null;
+ return itemInHand;
+ }
+ // Paper end
return !player.getAbilities().instabuild ? new ItemStack(Items.BUCKET) : stack;
}
@@ -152,6 +161,7 @@ public class BucketItem extends Item implements DispensibleContainerItem {
((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
return false;
}
+ itemLeftInHandAfterPlayerBucketEmptyEvent = event.getItemStack() != null ? event.getItemStack().equals(CraftItemStack.asNewCraftStack(net.minecraft.world.item.Items.BUCKET)) ? null : CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; // Paper - fix empty event result itemstack
}
// CraftBukkit end
if (!flag1) {