Paper/Spigot-Server-Patches/0172-Prevent-Auto-Save-if-Save-Queue-is-full.patch
Zach Brown 0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00

68 Zeilen
3.2 KiB
Diff

From 1d460293480cc0ff1c566c76030cb785237c6558 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Nov 2016 21:52:22 -0400
Subject: [PATCH] Prevent Auto Save if Save Queue is full
If the save queue already has 50 (configurable) of chunks pending,
then avoid processing auto save (which would add more)
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 376b9ed..4ad072a 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -382,6 +382,11 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public int queueSizeAutoSaveThreshold = 50;
+ private void queueSizeAutoSaveThreshold() {
+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
+ }
+
public boolean removeCorruptTEs = false;
private void removeCorruptTEs() {
removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 5c5a56c..b7afcb2 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -254,6 +254,14 @@ public class ChunkProviderServer implements IChunkProvider {
int i = 0;
// CraftBukkit start
+ // Paper start
+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
+ final int queueSize = chunkLoader.getQueueSize();
+ if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
+ return false;
+ }
+ final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick;
+ // Paper end
Iterator iterator = this.chunks.values().iterator();
while (iterator.hasNext()) {
Chunk chunk = (Chunk) iterator.next();
@@ -267,7 +275,7 @@ public class ChunkProviderServer implements IChunkProvider {
this.saveChunk(chunk);
chunk.f(false);
++i;
- if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
+ if (!flag && i >= autoSaveLimit) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
return false;
}
}
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index ff7b406..2fbcf8d 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -33,6 +33,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
// CraftBukkit start
+ public int getQueueSize() { return queue.size(); } // Paper
public boolean chunkExists(World world, int i, int j) {
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i, j);
--
2.9.3