Paper/Spigot-Server-Patches/0229-Allow-spawning-Item-entities-with-World.spawnEntity.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

28 Zeilen
1.4 KiB
Diff

From 8548ec8d893e3f2f8a1a6e51d005542f8f8c358a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
This API has more capabilities than .dropItem with the Consumer function
Item can be set inside of the Consumer pre spawn function.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 8ed22217d..8fa9346cf 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1304,6 +1304,10 @@ public class CraftWorld implements World {
if (Boat.class.isAssignableFrom(clazz)) {
entity = new EntityBoat(world, x, y, z);
entity.setPositionRotation(x, y, z, yaw, pitch);
+ // Paper start
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
+ // Paper end
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
} else if (Projectile.class.isAssignableFrom(clazz)) {
--
2.21.0