geforkt von Mirrors/Paper
70ce6ce831
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
49 Zeilen
2.2 KiB
Diff
49 Zeilen
2.2 KiB
Diff
From 98f98df260c50a7ca6bc2bfcce13abeeb68fa6f8 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 May 2017 06:26:09 -0500
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Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index 9c743de8d..2deb5c494 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -318,6 +318,7 @@ public class EntityItem extends Entity {
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// CraftBukkit start - fire PlayerPickupItemEvent
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int canHold = entityhuman.inventory.canHold(itemstack);
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int remaining = i - canHold;
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+ boolean flyAtPlayer = false; // Paper
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if (this.pickupDelay <= 0 && canHold > 0) {
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itemstack.setCount(canHold);
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@@ -325,7 +326,13 @@ public class EntityItem extends Entity {
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PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
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playerEvent.setCancelled(!entityhuman.canPickUpLoot);
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this.world.getServer().getPluginManager().callEvent(playerEvent);
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+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
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if (playerEvent.isCancelled()) {
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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return;
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}
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@@ -345,7 +352,11 @@ public class EntityItem extends Entity {
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// CraftBukkit end
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if (this.pickupDelay == 0 && (this.owner == null || 6000 - this.age <= 200 || this.owner.equals(entityhuman.getUniqueID())) && entityhuman.inventory.pickup(itemstack)) {
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- entityhuman.receive(this, i);
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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if (itemstack.isEmpty()) {
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this.die();
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itemstack.setCount(i);
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--
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2.21.0
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