Paper/Spigot-API-Patches/0132-Add-hand-to-bucket-events.patch
Aikar 7438edc9a1
Rework Async Chunks API in prep for merge, add utility
This adds a new Future based, Consumer<Chunk> based, and ability
to control whether or not to generate to the Async Chunk API.

Until Async Chunks merges, these API's are still synchronous, but
this commit will allow plugins to start using the API's in use
with the Async Chunks beta.
2018-09-21 16:56:08 -04:00

112 Zeilen
4.5 KiB
Diff

From 540ea528206d24ac317b8f88b0524917a54dc7ca Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Aug 2018 08:44:20 -0500
Subject: [PATCH] Add hand to bucket events
diff --git a/src/main/java/org/bukkit/event/player/PlayerBucketEmptyEvent.java b/src/main/java/org/bukkit/event/player/PlayerBucketEmptyEvent.java
index 8fb121a91..7b9596f30 100644
--- a/src/main/java/org/bukkit/event/player/PlayerBucketEmptyEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerBucketEmptyEvent.java
@@ -5,6 +5,7 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
+import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
/**
@@ -17,6 +18,12 @@ public class PlayerBucketEmptyEvent extends PlayerBucketEvent {
super(who, blockClicked, blockFace, bucket, itemInHand);
}
+ // Paper start - add EquipmentSlot
+ public PlayerBucketEmptyEvent(final Player who, final Block blockClicked, final BlockFace blockFace, final Material bucket, final ItemStack itemInHand, final EquipmentSlot hand) {
+ super(who, blockClicked, blockFace, bucket, itemInHand, hand);
+ }
+ // Paper end
+
@Override
public HandlerList getHandlers() {
return handlers;
diff --git a/src/main/java/org/bukkit/event/player/PlayerBucketEvent.java b/src/main/java/org/bukkit/event/player/PlayerBucketEvent.java
index 56584687f..3dbe428ba 100644
--- a/src/main/java/org/bukkit/event/player/PlayerBucketEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerBucketEvent.java
@@ -5,6 +5,7 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
+import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
/**
@@ -16,13 +17,21 @@ public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellab
private final Block blockClicked;
private final BlockFace blockFace;
private final Material bucket;
+ private final EquipmentSlot hand; // Paper - add EquipmentSlot
public PlayerBucketEvent(final Player who, final Block blockClicked, final BlockFace blockFace, final Material bucket, final ItemStack itemInHand) {
+ // Paper start - add EquipmentSlot
+ this(who, blockClicked, blockFace, bucket, itemInHand, null);
+ }
+
+ public PlayerBucketEvent(final Player who, final Block blockClicked, final BlockFace blockFace, final Material bucket, final ItemStack itemInHand, final EquipmentSlot hand) {
+ // Paper end
super(who);
this.blockClicked = blockClicked;
this.blockFace = blockFace;
this.itemStack = itemInHand;
this.bucket = bucket;
+ this.hand = hand == null ? player.getInventory().getItemInMainHand().equals(itemInHand) ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND : hand; // Paper - add EquipmentSlot
}
/**
@@ -70,6 +79,17 @@ public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellab
return blockFace;
}
+ // Paper start
+ /**
+ * The hand used to perform this action.
+ *
+ * @return the hand used
+ */
+ public EquipmentSlot getHand() {
+ return hand;
+ }
+ // Paper end
+
public boolean isCancelled() {
return cancelled;
}
diff --git a/src/main/java/org/bukkit/event/player/PlayerBucketFillEvent.java b/src/main/java/org/bukkit/event/player/PlayerBucketFillEvent.java
index 94e042a36..884b9240b 100644
--- a/src/main/java/org/bukkit/event/player/PlayerBucketFillEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerBucketFillEvent.java
@@ -5,6 +5,7 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
+import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
/**
@@ -17,6 +18,12 @@ public class PlayerBucketFillEvent extends PlayerBucketEvent {
super(who, blockClicked, blockFace, bucket, itemInHand);
}
+ // Paper start - add EquipmentSlot
+ public PlayerBucketFillEvent(final Player who, final Block blockClicked, final BlockFace blockFace, final Material bucket, final ItemStack itemInHand, final EquipmentSlot hand) {
+ super(who, blockClicked, blockFace, bucket, itemInHand, hand);
+ }
+ // Paper end
+
@Override
public HandlerList getHandlers() {
return handlers;
--
2.19.0