Paper/Spigot-Server-Patches/0326-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch
Aikar 5d8b3d4969
Fix placement of chunk tracking - Fixes #1199
Spigot had code that returned early in chunk add/remove methods.

This was causing our code added to set current chunks and counts to
be skipped over if the entity was default not persistent but made persistent.

This was the source of many issues

Fixes #1208
2018-07-15 02:44:37 -04:00

91 Zeilen
4.0 KiB
Diff

From dbe49167504d8c10b0dd8fbd271f186cf752057e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 03:39:51 -0400
Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
In many places where we simply want the current chunk the entity
is in, instead of doing a hashmap lookup for it, we now have access
to the object directly on the Entity/TileEntity object we can directly grab.
Use that local value instead to reduce lookups in many hot places.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 81bf60efa..04adf4e3c 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -702,6 +702,7 @@ public class Chunk {
// Spigot end
}
+ public void removeEntity(Entity entity) { b(entity); } // Paper - OBFHELPER
public void b(Entity entity) {
this.a(entity, entity.ac);
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index c0816b9f8..52adee880 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1511,12 +1511,15 @@ public abstract class World implements IBlockAccess {
int j;
// Paper start - Set based removal lists
for (Entity e : this.f) {
+ /*
j = e.getChunkZ();
int k = e.getChunkX();
if (e.isAddedToChunk() && this.isChunkLoaded(k, j, true)) {
this.getChunkAt(k, j).b(e);
- }
+ }*/
+ Chunk chunk = e.isAddedToChunk() ? e.getCurrentChunk() : null;
+ if (chunk != null) chunk.removeEntity(e);
}
for (Entity e : this.f) {
@@ -1577,12 +1580,17 @@ public abstract class World implements IBlockAccess {
this.methodProfiler.b();
this.methodProfiler.a("remove");
if (entity.dead) {
+ // Paper start
+ /*
j = entity.ab;
int l = entity.ad;
- if (entity.aa && this.isChunkLoaded(j, l, true)) {
+ /*if (entity.aa && this.isChunkLoaded(j, l, true)) {
this.getChunkAt(j, l).b(entity);
- }
+ }*/
+ Chunk chunk = entity.isAddedToChunk() ? entity.getCurrentChunk() : null;
+ if (chunk != null) chunk.removeEntity(entity);
+ // Paper end
guardEntityList = false; // Spigot
this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
@@ -1627,7 +1635,7 @@ public abstract class World implements IBlockAccess {
BlockPosition blockposition = tileentity.getPosition();
// Paper start - Skip ticking in chunks scheduled for unload
- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
boolean shouldTick = chunk != null;
if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
shouldTick = shouldTick && !chunk.isUnloading() && chunk.scheduledForUnload == null;
@@ -1663,8 +1671,11 @@ public abstract class World implements IBlockAccess {
tilesThisCycle--;
this.tileEntityListTick.remove(tileTickPosition--);
//this.tileEntityList.remove(tileentity); // Paper - remove unused list
- if (this.isLoaded(tileentity.getPosition())) {
- this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
+ // Paper start
+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeTileEntity(tileentity.getPosition());
+ // Paper end
}
}
}
--
2.18.0