package net.minecraft.server; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit public class BlockRedstoneTorch extends BlockTorch { private boolean isOn; private static Map b = new HashMap(); private boolean a(World world, int i, int j, int k, boolean flag) { if (!b.containsKey(world)) { b.put(world, new ArrayList()); } List list = (List) b.get(world); if (flag) { list.add(new RedstoneUpdateInfo(i, j, k, world.getTime())); } int l = 0; for (int i1 = 0; i1 < list.size(); ++i1) { RedstoneUpdateInfo redstoneupdateinfo = (RedstoneUpdateInfo) list.get(i1); if (redstoneupdateinfo.a == i && redstoneupdateinfo.b == j && redstoneupdateinfo.c == k) { ++l; if (l >= 8) { return true; } } } return false; } protected BlockRedstoneTorch(int i, boolean flag) { super(i); this.isOn = flag; this.b(true); this.a((CreativeModeTab) null); } public int a(World world) { return 2; } public void onPlace(World world, int i, int j, int k) { if (world.getData(i, j, k) == 0) { super.onPlace(world, i, j, k); } if (this.isOn) { world.applyPhysics(i, j - 1, k, this.id); world.applyPhysics(i, j + 1, k, this.id); world.applyPhysics(i - 1, j, k, this.id); world.applyPhysics(i + 1, j, k, this.id); world.applyPhysics(i, j, k - 1, this.id); world.applyPhysics(i, j, k + 1, this.id); } } public void remove(World world, int i, int j, int k, int l, int i1) { if (this.isOn) { world.applyPhysics(i, j - 1, k, this.id); world.applyPhysics(i, j + 1, k, this.id); world.applyPhysics(i - 1, j, k, this.id); world.applyPhysics(i + 1, j, k, this.id); world.applyPhysics(i, j, k - 1, this.id); world.applyPhysics(i, j, k + 1, this.id); } } public int b(IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!this.isOn) { return 0; } else { int i1 = iblockaccess.getData(i, j, k); return i1 == 5 && l == 1 ? 0 : (i1 == 3 && l == 3 ? 0 : (i1 == 4 && l == 2 ? 0 : (i1 == 1 && l == 5 ? 0 : (i1 == 2 && l == 4 ? 0 : 15)))); } } private boolean m(World world, int i, int j, int k) { int l = world.getData(i, j, k); return l == 5 && world.isBlockFacePowered(i, j - 1, k, 0) ? true : (l == 3 && world.isBlockFacePowered(i, j, k - 1, 2) ? true : (l == 4 && world.isBlockFacePowered(i, j, k + 1, 3) ? true : (l == 1 && world.isBlockFacePowered(i - 1, j, k, 4) ? true : l == 2 && world.isBlockFacePowered(i + 1, j, k, 5)))); } public void a(World world, int i, int j, int k, Random random) { boolean flag = this.m(world, i, j, k); List list = (List) b.get(world); while (list != null && !list.isEmpty() && world.getTime() - ((RedstoneUpdateInfo) list.get(0)).d > 60L) { list.remove(0); } // CraftBukkit start org.bukkit.plugin.PluginManager manager = world.getServer().getPluginManager(); org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k); int oldCurrent = this.isOn ? 15 : 0; BlockRedstoneEvent event = new BlockRedstoneEvent(block, oldCurrent, oldCurrent); // CraftBukkit end if (this.isOn) { if (flag) { // CraftBukkit start if (oldCurrent != 0) { event.setNewCurrent(0); manager.callEvent(event); if (event.getNewCurrent() != 0) { return; } } // CraftBukkit end world.setTypeIdAndData(i, j, k, Block.REDSTONE_TORCH_OFF.id, world.getData(i, j, k), 3); if (this.a(world, i, j, k, true)) { world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), "random.fizz", 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F); for (int l = 0; l < 5; ++l) { double d0 = (double) i + random.nextDouble() * 0.6D + 0.2D; double d1 = (double) j + random.nextDouble() * 0.6D + 0.2D; double d2 = (double) k + random.nextDouble() * 0.6D + 0.2D; world.addParticle("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D); } } } } else if (!flag && !this.a(world, i, j, k, false)) { // CraftBukkit start if (oldCurrent != 15) { event.setNewCurrent(15); manager.callEvent(event); if (event.getNewCurrent() != 15) { return; } } // CraftBukkit end world.setTypeIdAndData(i, j, k, Block.REDSTONE_TORCH_ON.id, world.getData(i, j, k), 3); } } public void doPhysics(World world, int i, int j, int k, int l) { if (!this.d(world, i, j, k, l)) { boolean flag = this.m(world, i, j, k); if (this.isOn && flag || !this.isOn && !flag) { world.a(i, j, k, this.id, this.a(world)); } } } public int c(IBlockAccess iblockaccess, int i, int j, int k, int l) { return l == 0 ? this.b(iblockaccess, i, j, k, l) : 0; } public int getDropType(int i, Random random, int j) { return Block.REDSTONE_TORCH_ON.id; } public boolean isPowerSource() { return true; } public boolean i(int i) { return i == Block.REDSTONE_TORCH_OFF.id || i == Block.REDSTONE_TORCH_ON.id; } }