package net.minecraft.server; import java.util.Random; public class BlockNetherWart extends BlockFlower { protected BlockNetherWart(int i) { super(i); this.b(true); float f = 0.5F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); this.a((CreativeModeTab) null); } protected boolean g_(int i) { return i == Block.SOUL_SAND.id; } public boolean f(World world, int i, int j, int k) { return this.g_(world.getTypeId(i, j - 1, k)); } public void a(World world, int i, int j, int k, Random random) { int l = world.getData(i, j, k); if (l < 3 && random.nextInt(10) == 0) { org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockGrowEvent(world, i, j, k, this.id, ++l); // CraftBukkit } super.a(world, i, j, k, random); } public int d() { return 6; } public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { if (!world.isStatic) { int j1 = 1; if (l >= 3) { j1 = 2 + world.random.nextInt(3); if (i1 > 0) { j1 += world.random.nextInt(i1 + 1); } } for (int k1 = 0; k1 < j1; ++k1) { this.b(world, i, j, k, new ItemStack(Item.NETHER_STALK)); } } } public int getDropType(int i, Random random, int j) { return 0; } public int a(Random random) { return 0; } }