From 117e10736f1bcaa9bae8945314ae91bbb2935a28 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 15 Aug 2014 00:56:41 -0400
Subject: [PATCH] Fix Corrupted Trapped Chest

The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.

This will now fix Trapped Chests too.

diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 7823174..0d6f5af 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -122,7 +122,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
         TileEntity result = super.getTileEntity(pos);
         Block type = getType(pos).getBlock();
 
-        if (type == Blocks.CHEST) {
+        if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
             if (!(result instanceof TileEntityChest)) {
                 result = fixTileEntity(pos, type, result);
             }
-- 
2.5.0