From 117e10736f1bcaa9bae8945314ae91bbb2935a28 Mon Sep 17 00:00:00 2001 From: Aikar <aikar@aikar.co> Date: Fri, 15 Aug 2014 00:56:41 -0400 Subject: [PATCH] Fix Corrupted Trapped Chest The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest. If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded. This will now fix Trapped Chests too. diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index 7823174..0d6f5af 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -122,7 +122,7 @@ public class WorldServer extends World implements IAsyncTaskHandler { TileEntity result = super.getTileEntity(pos); Block type = getType(pos).getBlock(); - if (type == Blocks.CHEST) { + if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot if (!(result instanceof TileEntityChest)) { result = fixTileEntity(pos, type, result); } -- 2.5.0