From 66b224ee5c8e7c4101d150d0343eb4b4922b4216 Mon Sep 17 00:00:00 2001 From: Alex Ciuba <alexciuba@gmail.com> Date: Tue, 11 Jun 2013 15:23:03 -0400 Subject: [PATCH] Prevent Ghost Players Caused by Plugins Check if the player is still connected after firing event. Fixes BUKKIT-4327 diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index 5174602..9a6e997 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -467,6 +467,11 @@ public abstract class PlayerList { Player respawnPlayer = this.cserver.getPlayer(entityplayer1); PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn); this.cserver.getPluginManager().callEvent(respawnEvent); + // Spigot Start + if (entityplayer.playerConnection.isDisconnected()) { + return entityplayer; + } + // Spigot End location = respawnEvent.getRespawnLocation(); entityplayer.reset(); -- 1.8.3.2