From 66b224ee5c8e7c4101d150d0343eb4b4922b4216 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins

Check if the player is still connected after firing event. Fixes BUKKIT-4327

diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 5174602..9a6e997 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -467,6 +467,11 @@ public abstract class PlayerList {
             Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
             PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
             this.cserver.getPluginManager().callEvent(respawnEvent);
+            // Spigot Start
+            if (entityplayer.playerConnection.isDisconnected()) {
+                return entityplayer;
+            }
+            // Spigot End
 
             location = respawnEvent.getRespawnLocation();
             entityplayer.reset();
-- 
1.8.3.2