From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Mark Vainomaa Date: Sun, 13 Dec 2020 05:32:12 +0200 Subject: [PATCH] Expose LivingEntity hurt direction diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java index 5ecfb98540c00da05b13bc5370debb89c52cc76f..083d5798ccc7f37c6df5e234c7ef233202102b8f 100644 --- a/src/main/java/org/bukkit/entity/HumanEntity.java +++ b/src/main/java/org/bukkit/entity/HumanEntity.java @@ -348,6 +348,16 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder */ public void setCooldown(@NotNull Material material, int ticks); + // Paper start + /** + * Sets player hurt direction + * + * @param hurtDirection hurt direction + */ + @Override + void setHurtDirection(float hurtDirection); + // Paper end + /** * Get the sleep ticks of the player. This value may be capped. * diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index 739a8ef8b0d141dd01a15df8666f31fef4fd590e..ac0f03b6b3d451b4540dd2efee729b32f7f9e371 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -1201,4 +1201,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource */ void playPickupItemAnimation(@NotNull Item item, int quantity); // Paper end - pickup animation API + + // Paper start - hurt direction API + /** + * Gets player hurt direction + * + * @return hurt direction + */ + float getHurtDirection(); + + /** + * Sets player hurt direction + * + * @param hurtDirection hurt direction + * @deprecated use {@link Player#setHurtDirection(float)} + */ + @Deprecated + void setHurtDirection(float hurtDirection); + // Paper end - hurt direction API }