From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 20 Dec 2017 17:36:49 -0500 Subject: [PATCH] Ability to apply mending to XP API This allows plugins that give players the ability to apply the experience points to the Item Mending formula, which will repair an item instead of giving the player experience points. Both an API To standalone mend, and apply mending logic to .giveExp has been added. diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 4ad178d99da224927b785d586bb2057ddd73ccd8..d1271b9c31502407dfeaf8eb47b73f515bf6c0fd 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -1365,7 +1365,37 @@ public class CraftPlayer extends CraftHumanEntity implements Player { } @Override - public void giveExp(int exp) { + // Paper start + public int applyMending(int amount) { + ServerPlayer handle = this.getHandle(); + // Logic copied from EntityExperienceOrb and remapped to unobfuscated methods/properties + final var stackEntry = net.minecraft.world.item.enchantment.EnchantmentHelper + .getRandomItemWith(net.minecraft.world.item.enchantment.Enchantments.MENDING, handle); + final net.minecraft.world.item.ItemStack itemstack = stackEntry != null ? stackEntry.getValue() : net.minecraft.world.item.ItemStack.EMPTY; + if (!itemstack.isEmpty() && itemstack.getItem().canBeDepleted()) { + net.minecraft.world.entity.ExperienceOrb orb = net.minecraft.world.entity.EntityType.EXPERIENCE_ORB.create(handle.level); + orb.value = amount; + orb.spawnReason = org.bukkit.entity.ExperienceOrb.SpawnReason.CUSTOM; + orb.setPosRaw(handle.getX(), handle.getY(), handle.getZ()); + + int i = Math.min(orb.xpToDurability(amount), itemstack.getDamageValue()); + org.bukkit.event.player.PlayerItemMendEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemMendEvent(handle, orb, itemstack, i); + i = event.getRepairAmount(); + orb.discard(); + if (!event.isCancelled()) { + amount -= orb.durabilityToXp(i); + itemstack.setDamageValue(itemstack.getDamageValue() - i); + } + } + return amount; + } + + @Override + public void giveExp(int exp, boolean applyMending) { + if (applyMending) { + exp = this.applyMending(exp); + } + // Paper end this.getHandle().giveExperiencePoints(exp); }