From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 1 Mar 2016 23:58:50 -0600 Subject: [PATCH] Configurable top of nether void damage Co-authored-by: Jake Potrebic diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 5fb5e97c7480eea1592b80f8d8e4c4febbb6faa8..e660773a2b0da661e151559f9bf988c4cb148a77 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -709,7 +709,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { } public void checkOutOfWorld() { - if (this.getY() < (double) (this.level.getMinBuildHeight() - 64)) { + // Paper start - Configurable nether ceiling damage + if (this.getY() < (double) (this.level.getMinBuildHeight() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER + && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v) + && (!(this instanceof Player player) || !player.getAbilities().invulnerable))) { + // Paper end this.outOfWorld(); } diff --git a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java index 98cdf291a5d0248091891ad30104adef708eec55..ff57611088eabfb7e2db8fcf6344b1551b17b87b 100644 --- a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java +++ b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java @@ -55,7 +55,7 @@ public class PortalForcer { Optional optional = villageplace.getInSquare((holder) -> { return holder.is(PoiTypes.NETHER_PORTAL); }, blockposition, i, PoiManager.Occupancy.ANY).filter((villageplacerecord) -> { - return worldborder.isWithinBounds(villageplacerecord.getPos()); + return worldborder.isWithinBounds(villageplacerecord.getPos()) && !this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v); // Paper - don't teleport into void damage }).sorted(Comparator.comparingDouble((PoiRecord villageplacerecord) -> { // CraftBukkit - decompile error return villageplacerecord.getPos().distSqr(blockposition); }).thenComparingInt((villageplacerecord) -> { @@ -90,6 +90,11 @@ public class PortalForcer { BlockPos blockposition2 = null; WorldBorder worldborder = this.level.getWorldBorder(); int i = Math.min(this.level.getMaxBuildHeight(), this.level.getMinBuildHeight() + this.level.getLogicalHeight()) - 1; + // Paper start - if ceiling void damage is enabled, make sure the max height doesn't exceed the void damage height + if (this.level.paperConfig().environment.netherCeilingVoidDamageHeight.enabled()) { + i = Math.min(i, this.level.paperConfig().environment.netherCeilingVoidDamageHeight.intValue() - 1); + } + // Paper end BlockPos.MutableBlockPos blockposition_mutableblockposition = blockposition.mutable(); Iterator iterator = BlockPos.spiralAround(blockposition, createRadius, Direction.EAST, Direction.SOUTH).iterator(); // CraftBukkit