From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 Jan 2020 17:24:34 -0600 Subject: [PATCH] Prevent bees loading chunks checking hive position diff --git a/src/main/java/net/minecraft/world/entity/animal/EntityBee.java b/src/main/java/net/minecraft/world/entity/animal/EntityBee.java index 1554f1d1d35084c283b573b3e58e48c6747fe7d6..1ecf73f874f404f58a99316ae027f76db6b557db 100644 --- a/src/main/java/net/minecraft/world/entity/animal/EntityBee.java +++ b/src/main/java/net/minecraft/world/entity/animal/EntityBee.java @@ -442,6 +442,7 @@ public class EntityBee extends EntityAnimal implements IEntityAngerable, EntityB if (!this.hasHivePos()) { return false; } else { + if (world.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s) TileEntity tileentity = this.world.getTileEntity(this.hivePos); return tileentity != null && tileentity.getTileType() == TileEntityTypes.BEEHIVE;