From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Sun, 20 Jun 2021 16:19:26 -0700 Subject: [PATCH] Optimise random block ticking Massive performance improvement for random block ticking. The performance increase comes from the fact that the vast majority of attempted block ticks (~95% in my testing) fail because the randomly selected block is not tickable. Now only tickable blocks are targeted, however this means that the maximum number of block ticks occurs per chunk. However, not all chunks are going to be targeted. The percent chance of a chunk being targeted is based on how many tickable blocks are in the chunk. This means that while block ticks are spread out less, the total number of blocks ticked per world tick remains the same. Therefore, the chance of a random tickable block being ticked remains the same. diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java new file mode 100644 index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d032ef7b69 --- /dev/null +++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java @@ -0,0 +1,65 @@ +package io.papermc.paper.util.math; + +import net.minecraft.util.RandomSource; +import net.minecraft.world.level.levelgen.LegacyRandomSource; +import net.minecraft.world.level.levelgen.PositionalRandomFactory; +import org.checkerframework.checker.nullness.qual.NonNull; +import org.checkerframework.framework.qual.DefaultQualifier; + +@DefaultQualifier(NonNull.class) +public final class ThreadUnsafeRandom extends LegacyRandomSource { + + // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them. + private static final long multiplier = 0x5DEECE66DL; + private static final long addend = 0xBL; + private static final long mask = (1L << 48) - 1; + + private static long initialScramble(long seed) { + return (seed ^ multiplier) & mask; + } + + private long seed; + + public ThreadUnsafeRandom(long seed) { + super(seed); + } + + @Override + public RandomSource fork() { + return new ThreadUnsafeRandom(this.nextLong()); + } + + @Override + public PositionalRandomFactory forkPositional() { + throw new UnsupportedOperationException(); + } + + @Override + public void setSeed(long seed) { + // note: called by Random constructor + this.seed = initialScramble(seed); + } + + @Override + public int next(int bits) { + // avoid the expensive CAS logic used by superclass + return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits)); + } + + // Taken from + // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/ + // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c + // Original license is public domain + public static int fastRandomBounded(final long randomInteger, final long limit) { + // randomInteger must be [0, pow(2, 32)) + // limit must be [0, pow(2, 32)) + return (int)((randomInteger * limit) >>> 32); + } + + @Override + public int nextInt(int bound) { + // yes this breaks random's spec + // however there's nothing that uses this class that relies on it + return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound); + } +} diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 9b1641ab38a11c577ae70908c52907c34f061c7f..1f6f49023bdb914a0112d632cbba5eeb96c4b7e9 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -867,6 +867,10 @@ public class ServerLevel extends Level implements WorldGenLevel { entityplayer.stopSleepInBed(false, false); }); } + // Paper start - optimise random block ticking + private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos(); + private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong()); + // Paper end public void tickChunk(LevelChunk chunk, int randomTickSpeed) { ChunkPos chunkcoordintpair = chunk.getPos(); @@ -876,8 +880,10 @@ public class ServerLevel extends Level implements WorldGenLevel { ProfilerFiller gameprofilerfiller = this.getProfiler(); gameprofilerfiller.push("thunder"); + final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change + if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder - BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15)); + blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper if (this.isRainingAt(blockposition)) { DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition); @@ -909,7 +915,10 @@ public class ServerLevel extends Level implements WorldGenLevel { if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow for (int l = 0; l < randomTickSpeed; ++l) { if (this.random.nextInt(48) == 0) { - this.tickPrecipitation(this.getBlockRandomPos(j, 0, k, 15)); + // Paper start + this.getRandomBlockPosition(j, 0, k, 15, blockposition); + this.tickPrecipitation(blockposition, chunk); + // Paper end } } } // Paper - Option to disable ice and snow @@ -917,36 +926,37 @@ public class ServerLevel extends Level implements WorldGenLevel { gameprofilerfiller.popPush("tickBlocks"); timings.chunkTicksBlocks.startTiming(); // Paper if (randomTickSpeed > 0) { - LevelChunkSection[] achunksection = chunk.getSections(); - - for (int i1 = 0; i1 < achunksection.length; ++i1) { - LevelChunkSection chunksection = achunksection[i1]; - - if (chunksection.isRandomlyTicking()) { - int j1 = chunk.getSectionYFromSectionIndex(i1); - int k1 = SectionPos.sectionToBlockCoord(j1); - - for (int l1 = 0; l1 < randomTickSpeed; ++l1) { - BlockPos blockposition1 = this.getBlockRandomPos(j, k1, k, 15); - - gameprofilerfiller.push("randomTick"); - BlockState iblockdata = chunksection.getBlockState(blockposition1.getX() - j, blockposition1.getY() - k1, blockposition1.getZ() - k); - - if (iblockdata.isRandomlyTicking()) { - iblockdata.randomTick(this, blockposition1, this.random); - } + // Paper start - optimize random block ticking + LevelChunkSection[] sections = chunk.getSections(); + final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this); + for (int sectionIndex = 0; sectionIndex < sections.length; sectionIndex++) { + LevelChunkSection section = sections[sectionIndex]; + if (section == null || section.tickingList.size() == 0) continue; + + int yPos = (sectionIndex + minSection) << 4; + for (int a = 0; a < randomTickSpeed; ++a) { + int tickingBlocks = section.tickingList.size(); + int index = this.randomTickRandom.nextInt(16 * 16 * 16); + if (index >= tickingBlocks) { + continue; + } - FluidState fluid = iblockdata.getFluidState(); + long raw = section.tickingList.getRaw(index); + int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw); + int randomX = location & 15; + int randomY = ((location >>> (4 + 4)) & 255) | yPos; + int randomZ = (location >>> 4) & 15; - if (fluid.isRandomlyTicking()) { - fluid.randomTick(this, blockposition1, this.random); - } + BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ); + BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw); - gameprofilerfiller.pop(); - } + iblockdata.randomTick(this, blockposition2, this.randomTickRandom); } + // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock). + // TODO CHECK ON UPDATE (ping the Canadian) } } + // Paper end - optimise random block ticking timings.chunkTicksBlocks.stopTiming(); // Paper gameprofilerfiller.pop(); @@ -954,17 +964,25 @@ public class ServerLevel extends Level implements WorldGenLevel { @VisibleForTesting public void tickPrecipitation(BlockPos pos) { - BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos); - BlockPos blockposition2 = blockposition1.below(); + // Paper start - optimise chunk ticking + tickPrecipitation(pos.mutable(), this.getChunkAt(pos)); + } + public void tickPrecipitation(BlockPos.MutableBlockPos blockposition1, final LevelChunk chunk) { + int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition1.getX() & 15, blockposition1.getZ() & 15) + 1; + int downY = normalY - 1; + blockposition1.setY(normalY); + // Paper end - optimise chunk ticking Biome biomebase = (Biome) this.getBiome(blockposition1).value(); - if (biomebase.shouldFreeze(this, blockposition2)) { - org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit + blockposition1.setY(downY); + if (biomebase.shouldFreeze(this, blockposition1)) { + org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit } if (this.isRaining()) { int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT); + blockposition1.setY(normalY); // Paper - optimise chunk ticking if (i > 0 && biomebase.shouldSnow(this, blockposition1)) { BlockState iblockdata = this.getBlockState(blockposition1); @@ -982,12 +1000,13 @@ public class ServerLevel extends Level implements WorldGenLevel { } } - Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition2); + blockposition1.setY(downY); // Paper - optimise chunk ticking + Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1); // Paper - optimise chunk ticking if (biomebase_precipitation != Biome.Precipitation.NONE) { - BlockState iblockdata2 = this.getBlockState(blockposition2); + BlockState iblockdata2 = this.getBlockState(blockposition1); // Paper - optimise chunk ticking - iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition2, biomebase_precipitation); + iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation); // Paper - optimise chunk ticking } } diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java index 68648c5a5e3ff079f832092af0f2f801c42d1ede..8bafd5fd7499ba4a04bf706cfd1e156073716e21 100644 --- a/src/main/java/net/minecraft/util/BitStorage.java +++ b/src/main/java/net/minecraft/util/BitStorage.java @@ -20,4 +20,15 @@ public interface BitStorage { void unpack(int[] out); BitStorage copy(); + + // Paper start + void forEach(DataBitConsumer consumer); + + @FunctionalInterface + interface DataBitConsumer { + + void accept(int location, int data); + + } + // Paper end } diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java index 9f438d9c6eb05e43d24e4af68188a3d4c46a938c..8d7d763bf51cac556057645e6169c9447993189b 100644 --- a/src/main/java/net/minecraft/util/SimpleBitStorage.java +++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java @@ -315,6 +315,28 @@ public class SimpleBitStorage implements BitStorage { return this.bits; } + // Paper start + @Override + public final void forEach(DataBitConsumer consumer) { + int i = 0; + long[] along = this.data; + int j = along.length; + + for (int k = 0; k < j; ++k) { + long l = along[k]; + + for (int i1 = 0; i1 < this.valuesPerLong; ++i1) { + consumer.accept(i, (int) (l & this.mask)); + l >>= this.bits; + ++i; + if (i >= this.size) { + return; + } + } + } + } + // Paper end + @Override public void getAll(IntConsumer action) { int i = 0; diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java index 50040c497a819cd1229042ab3cb057d34a32cacc..01f5b946fabbe34f31110e75973dab9f39897346 100644 --- a/src/main/java/net/minecraft/util/ZeroBitStorage.java +++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java @@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage { return 0; } + // Paper start + @Override + public void forEach(DataBitConsumer consumer) { + for(int i = 0; i < this.size; ++i) { + consumer.accept(i, 0); + } + } + // Paper end + @Override public void getAll(IntConsumer action) { for (int i = 0; i < this.size; i++) { diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java index ffffa53fcaa6ec8681b283fa20bb5a3320ad9c11..30b87b5cb18c25cdd04eab64cfbe5acd6c1b6d84 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java +++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java @@ -88,7 +88,7 @@ public class Turtle extends Animal { } public void setHomePos(BlockPos pos) { - this.entityData.set(Turtle.HOME_POS, pos); + this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos... } public BlockPos getHomePos() { diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java index dab55ab08665f2b5ae0c899a4ab07c18460552ae..4001bec504b8fcda1eec03f49abd4e4d82cf6336 100644 --- a/src/main/java/net/minecraft/world/level/Level.java +++ b/src/main/java/net/minecraft/world/level/Level.java @@ -1387,10 +1387,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable { public abstract RecipeManager getRecipeManager(); public BlockPos getBlockRandomPos(int x, int y, int z, int l) { + // Paper start - allow use of mutable pos + BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos(); + this.getRandomBlockPosition(x, y, z, l, ret); + return ret.immutable(); + } + public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) { + // Paper end this.randValue = this.randValue * 3 + 1013904223; int i1 = this.randValue >> 2; - return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); + out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call + return out; // Paper } public boolean noSave() { diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java index f2e11bff414b521295bde721e01ae2166a6a3fd6..8cd6c1d838e0332125fde3fc36475034aa4effa0 100644 --- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java +++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java @@ -25,6 +25,7 @@ public class LevelChunkSection { public final PalettedContainer states; // CraftBukkit start - read/write private PalettedContainer> biomes; + public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper public LevelChunkSection(PalettedContainer datapaletteblock, PalettedContainer> palettedcontainerro) { // CraftBukkit end @@ -77,6 +78,9 @@ public class LevelChunkSection { --this.nonEmptyBlockCount; if (iblockdata1.isRandomlyTicking()) { --this.tickingBlockCount; + // Paper start + this.tickingList.remove(x, y, z); + // Paper end } } @@ -88,6 +92,9 @@ public class LevelChunkSection { ++this.nonEmptyBlockCount; if (state.isRandomlyTicking()) { ++this.tickingBlockCount; + // Paper start + this.tickingList.add(x, y, z, state); + // Paper end } } @@ -115,40 +122,34 @@ public class LevelChunkSection { } public void recalcBlockCounts() { - class a implements PalettedContainer.CountConsumer { - - public int nonEmptyBlockCount; - public int tickingBlockCount; - public int tickingFluidCount; - - a(final LevelChunkSection chunksection) {} - - public void accept(BlockState iblockdata, int i) { + // Paper start - unfuck this + this.tickingList.clear(); + this.nonEmptyBlockCount = 0; + this.tickingBlockCount = 0; + this.tickingFluidCount = 0; + // Don't run this on clearly empty sections + if (this.maybeHas((BlockState state) -> !state.isAir() || !state.getFluidState().isEmpty())) { + this.states.forEachLocation((BlockState iblockdata, int i) -> { FluidState fluid = iblockdata.getFluidState(); if (!iblockdata.isAir()) { - this.nonEmptyBlockCount += i; + this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); if (iblockdata.isRandomlyTicking()) { - this.tickingBlockCount += i; + this.tickingBlockCount = (short)(this.tickingBlockCount + 1); + this.tickingList.add(i, iblockdata); } } if (!fluid.isEmpty()) { - this.nonEmptyBlockCount += i; + this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); if (fluid.isRandomlyTicking()) { - this.tickingFluidCount += i; + this.tickingFluidCount = (short) (this.tickingFluidCount + 1); } } - } + }); } - - a a0 = new a(this); - - this.states.count(a0); - this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount; - this.tickingBlockCount = (short) a0.tickingBlockCount; - this.tickingFluidCount = (short) a0.tickingFluidCount; + // Paper end - unfuck this } public PalettedContainer getStates() { diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java index 926c81a25180d508d662eb3fa35f771636164694..81368bf186365878db2e1ed305bb7bf36c26f61f 100644 --- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java +++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java @@ -381,6 +381,14 @@ public class PalettedContainer implements PaletteResize, PalettedContainer } } + // Paper start + public void forEachLocation(PalettedContainer.CountConsumer consumer) { + this.data.storage.forEach((int location, int data) -> { + consumer.accept(this.data.palette.valueFor(data), location); + }); + } + // Paper end + @FunctionalInterface public interface CountConsumer { void accept(T object, int count);