package net.minecraft.server; public class TileEntityFurnace extends TileEntity implements IInventory { private ItemStack h[]; public int e; public int f; public int g; // CraftBukkit start public ItemStack[] getContents() { return h; } // CraftBukkit end public TileEntityFurnace() { h = new ItemStack[3]; e = 0; f = 0; g = 0; } public int a() { return h.length; } public ItemStack a(int j) { return h[j]; } public ItemStack a(int j, int k) { if (h[j] != null) { if (h[j].a <= k) { ItemStack itemstack = h[j]; h[j] = null; return itemstack; } ItemStack itemstack1 = h[j].a(k); if (h[j].a == 0) { h[j] = null; } return itemstack1; } else { return null; } } public void a(int j, ItemStack itemstack) { h[j] = itemstack; if (itemstack != null && itemstack.a > c()) { itemstack.a = c(); } } public String b() { return "Furnace"; } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); NBTTagList nbttaglist = nbttagcompound.k("Items"); h = new ItemStack[a()]; for (int j = 0; j < nbttaglist.b(); j++) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(j); byte byte0 = nbttagcompound1.b("Slot"); if (byte0 >= 0 && byte0 < h.length) { h[byte0] = new ItemStack(nbttagcompound1); } } e = ((int) (nbttagcompound.c("BurnTime"))); g = ((int) (nbttagcompound.c("CookTime"))); f = a(h[1]); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.a("BurnTime", (short) e); nbttagcompound.a("CookTime", (short) g); NBTTagList nbttaglist = new NBTTagList(); for (int j = 0; j < h.length; j++) { if (h[j] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.a("Slot", (byte) j); h[j].a(nbttagcompound1); nbttaglist.a(((NBTBase) (nbttagcompound1))); } } nbttagcompound.a("Items", ((NBTBase) (nbttaglist))); } public int c() { return 64; } public boolean g() { return e > 0; } public void e() { boolean flag = e > 0; boolean flag1 = false; if (e > 0) { e--; } if (!a.z) { if (e == 0 && i()) { f = e = a(h[1]); if (e > 0) { flag1 = true; if (h[1] != null) { h[1].a--; if (h[1].a == 0) { h[1] = null; } } } } if (g() && i()) { g++; if (g == 200) { g = 0; h(); flag1 = true; } } else { g = 0; } if (flag != (e > 0)) { flag1 = true; BlockFurnace.a(e > 0, a, b, c, d); } } if (flag1) { d(); } } private boolean i() { if (h[0] == null) { return false; } int j = b(h[0].a().aW); if (j < 0) { return false; } if (h[2] == null) { return true; } if (h[2].c != j) { return false; } if (h[2].a < c() && h[2].a < h[2].b()) { return true; } return h[2].a < Item.c[j].b(); } public void h() { if (!i()) { return; } int j = b(h[0].a().aW); if (h[2] == null) { h[2] = new ItemStack(j, 1); } else if (h[2].c == j) { h[2].a++; } h[0].a--; if (h[0].a <= 0) { h[0] = null; } } private int b(int j) { if (j == Block.H.bh) { return Item.m.aW; } if (j == Block.G.bh) { return Item.n.aW; } if (j == Block.aw.bh) { return Item.l.aW; } if (j == Block.E.bh) { return Block.M.bh; } if (j == Item.ao.aW) { return Item.ap.aW; } if (j == Item.aS.aW) { return Item.aT.aW; } if (j == Block.w.bh) { return Block.t.bh; } if (j == Item.aG.aW) { return Item.aF.aW; } else { return -1; } } private int a(ItemStack itemstack) { if (itemstack == null) { return 0; } int j = itemstack.a().aW; if (j < 256 && Block.m[j].bs == Material.c) { return 300; } if (j == Item.B.aW) { return 100; } if (j == Item.k.aW) { return 1600; } return j != Item.aw.aW ? 0 : 20000; } public boolean a_(EntityPlayer entityplayer) { if (a.l(b, c, d) != this) { return false; } return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D; } }