package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.CraftBlock; import org.bukkit.craftbukkit.CraftPlayer; import org.bukkit.event.Event.Type; import org.bukkit.event.block.BlockInteractEvent; // CraftBukkit end public class BlockChest extends BlockContainer { private Random a; protected BlockChest(int i) { super(i, Material.c); a = new Random(); bg = 26; } public int a(int i) { if (i == 1) { return bg - 1; } if (i == 0) { return bg - 1; } if (i == 3) { return bg + 1; } else { return bg; } } public boolean a(World world, int i, int j, int k) { int l = 0; if (world.a(i - 1, j, k) == bh) { l++; } if (world.a(i + 1, j, k) == bh) { l++; } if (world.a(i, j, k - 1) == bh) { l++; } if (world.a(i, j, k + 1) == bh) { l++; } if (l > 1) { return false; } if (g(world, i - 1, j, k)) { return false; } if (g(world, i + 1, j, k)) { return false; } if (g(world, i, j, k - 1)) { return false; } return !g(world, i, j, k + 1); } private boolean g(World world, int i, int j, int k) { if (world.a(i, j, k) != bh) { return false; } if (world.a(i - 1, j, k) == bh) { return true; } if (world.a(i + 1, j, k) == bh) { return true; } if (world.a(i, j, k - 1) == bh) { return true; } return world.a(i, j, k + 1) == bh; } public void b(World world, int i, int j, int k) { TileEntityChest tileentitychest = (TileEntityChest) world.l(i, j, k); label0: for (int l = 0; l < ((IInventory) (tileentitychest)).a(); l++) { ItemStack itemstack = ((IInventory) (tileentitychest)).a(l); if (itemstack == null) { continue; } float f = a.nextFloat() * 0.8F + 0.1F; float f1 = a.nextFloat() * 0.8F + 0.1F; float f2 = a.nextFloat() * 0.8F + 0.1F; do { if (itemstack.a <= 0) { continue label0; } int i1 = a.nextInt(21) + 10; if (i1 > itemstack.a) { i1 = itemstack.a; } itemstack.a -= i1; EntityItem entityitem = new EntityItem(world, (float) i + f, (float) j + f1, (float) k + f2, new ItemStack(itemstack.c, i1, itemstack.d)); float f3 = 0.05F; entityitem.s = (float) a.nextGaussian() * f3; entityitem.t = (float) a.nextGaussian() * f3 + 0.2F; entityitem.u = (float) a.nextGaussian() * f3; world.a(((Entity) (entityitem))); } while (true); } super.b(world, i, j, k); } public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) { Object obj = (((TileEntityChest) world.l(i, j, k))); if (world.d(i, j + 1, k)) { return true; } if (world.a(i - 1, j, k) == bh && world.d(i - 1, j + 1, k)) { return true; } if (world.a(i + 1, j, k) == bh && world.d(i + 1, j + 1, k)) { return true; } if (world.a(i, j, k - 1) == bh && world.d(i, j + 1, k - 1)) { return true; } if (world.a(i, j, k + 1) == bh && world.d(i, j + 1, k + 1)) { return true; } if (world.a(i - 1, j, k) == bh) { obj = ((new InventoryLargeChest("Large chest", ((IInventory) ((TileEntityChest) world.l(i - 1, j, k))), ((IInventory) (obj))))); } if (world.a(i + 1, j, k) == bh) { obj = ((new InventoryLargeChest("Large chest", ((IInventory) (obj)), ((IInventory) ((TileEntityChest) world.l(i + 1, j, k)))))); } if (world.a(i, j, k - 1) == bh) { obj = ((new InventoryLargeChest("Large chest", ((IInventory) ((TileEntityChest) world.l(i, j, k - 1))), ((IInventory) (obj))))); } if (world.a(i, j, k + 1) == bh) { obj = ((new InventoryLargeChest("Large chest", ((IInventory) (obj)), ((IInventory) ((TileEntityChest) world.l(i, j, k + 1)))))); } if (world.z) { return true; } else { // CraftBukkit start - Interact Chest CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k); CraftPlayer player = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer); BlockInteractEvent bie = new BlockInteractEvent(Type.BLOCK_INTERACT, block, player); ((WorldServer) world).getServer().getPluginManager().callEvent(bie); if (bie.isCancelled()) return true; // CraftBukkit end entityplayer.a(((IInventory) (obj))); return true; } } protected TileEntity a_() { return ((TileEntity) (new TileEntityChest())); } }