From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 29 Jun 2018 00:21:28 -0400 Subject: [PATCH] LivingEntity Hand Raised/Item Use API How long an entity has raised hands to charge an attack or use an item diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java index 6544b8160af89e93e508c5d466c22ba389b7621c..754a4d026bdb9b3fc7781cd5e10bf01c70d2760e 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java @@ -820,5 +820,30 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { public void setShieldBlockingDelay(int delay) { getHandle().setShieldBlockingDelay(delay); } + + @Override + public ItemStack getActiveItem() { + return getHandle().getUseItem().asBukkitMirror(); + } + + @Override + public int getItemUseRemainingTime() { + return getHandle().getUseItemRemainingTicks(); + } + + @Override + public int getHandRaisedTime() { + return getHandle().getTicksUsingItem(); + } + + @Override + public boolean isHandRaised() { + return getHandle().isUsingItem(); + } + + @Override + public org.bukkit.inventory.EquipmentSlot getHandRaised() { + return getHandle().getUsedItemHand() == net.minecraft.world.InteractionHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND; + } // Paper end }