package org.bukkit; import java.util.List; import org.bukkit.advancement.Advancement; import org.bukkit.inventory.ItemStack; /** * This interface provides value conversions that may be specific to a * runtime, or have arbitrary meaning (read: magic values). *

* Their existence and behavior is not guaranteed across future versions. They * may be poorly named, throw exceptions, have misleading parameters, or any * other bad programming practice. */ @Deprecated public interface UnsafeValues { Material getMaterialFromInternalName(String name); List tabCompleteInternalMaterialName(String token, List completions); ItemStack modifyItemStack(ItemStack stack, String arguments); Statistic getStatisticFromInternalName(String name); Achievement getAchievementFromInternalName(String name); List tabCompleteInternalStatisticOrAchievementName(String token, List completions); /** * Load an advancement represented by the specified string into the server. * The advancement format is governed by Minecraft and has no specified * layout. *
* It is currently a JSON object, as described by the Minecraft Wiki: * http://minecraft.gamepedia.com/Advancements *
* Loaded advancements will be stored and persisted across server restarts * and reloads. *
* Callers should be prepared for {@link Exception} to be thrown. * * @param key the unique advancement key * @param advancement representation of the advancement * @return the loaded advancement or null if an error occurred */ Advancement loadAdvancement(NamespacedKey key, String advancement); /** * Delete an advancement which was loaded and saved by * {@link #loadAdvancement(org.bukkit.NamespacedKey, java.lang.String)}. *
* This method will only remove advancement from persistent storage. It * should be accompanied by a call to {@link Server#reloadData()} in order * to fully remove it from the running instance. * * @param key the unique advancement key * @return true if a file matching this key was found and deleted */ boolean removeAdvancement(NamespacedKey key); }