package net.minecraft.server; import java.util.Random; public class BlockCocoa extends BlockDirectional { public BlockCocoa(int i) { super(i, 168, Material.PLANT); this.b(true); } public void b(World world, int i, int j, int k, Random random) { if (!this.d(world, i, j, k)) { this.c(world, i, j, k, world.getData(i, j, k), 0); world.setTypeId(i, j, k, 0); } else if (world.random.nextInt(5) == 0) { int l = world.getData(i, j, k); int i1 = c(l); if (i1 < 2) { ++i1; world.setData(i, j, k, i1 << 2 | e(l)); } } } public boolean d(World world, int i, int j, int k) { int l = e(world.getData(i, j, k)); i += Direction.a[l]; k += Direction.b[l]; int i1 = world.getTypeId(i, j, k); return i1 == Block.LOG.id && BlockLog.e(world.getData(i, j, k)) == 3; } public int d() { return 28; } public boolean b() { return false; } public boolean c() { return false; } public AxisAlignedBB e(World world, int i, int j, int k) { this.updateShape(world, i, j, k); return super.e(world, i, j, k); } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { int l = iblockaccess.getData(i, j, k); int i1 = e(l); int j1 = c(l); int k1 = 4 + j1 * 2; int l1 = 5 + j1 * 2; float f = (float) k1 / 2.0F; switch (i1) { case 0: this.a((8.0F - f) / 16.0F, (12.0F - (float) l1) / 16.0F, (15.0F - (float) k1) / 16.0F, (8.0F + f) / 16.0F, 0.75F, 0.9375F); break; case 1: this.a(0.0625F, (12.0F - (float) l1) / 16.0F, (8.0F - f) / 16.0F, (1.0F + (float) k1) / 16.0F, 0.75F, (8.0F + f) / 16.0F); break; case 2: this.a((8.0F - f) / 16.0F, (12.0F - (float) l1) / 16.0F, 0.0625F, (8.0F + f) / 16.0F, 0.75F, (1.0F + (float) k1) / 16.0F); break; case 3: this.a((15.0F - (float) k1) / 16.0F, (12.0F - (float) l1) / 16.0F, (8.0F - f) / 16.0F, 0.9375F, 0.75F, (8.0F + f) / 16.0F); } } public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) { int l = ((MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3) + 0) % 4; world.setData(i, j, k, l); } public int getPlacedData(World world, int i, int j, int k, int l, float f, float f1, float f2, int i1) { if (l == 1 || l == 0) { l = 2; } return Direction.f[Direction.e[l]]; } public void doPhysics(World world, int i, int j, int k, int l) { if (!this.d(world, i, j, k)) { this.c(world, i, j, k, world.getData(i, j, k), 0); world.setTypeId(i, j, k, 0); } } public static int c(int i) { return (i & 12) >> 2; } public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { int j1 = c(l); byte b0 = 1; if (j1 >= 2) { b0 = 3; } for (int k1 = 0; k1 < b0; ++k1) { this.b(world, i, j, k, new ItemStack(Item.INK_SACK, 1, 3)); } } public int getDropData(World world, int i, int j, int k) { return 3; } }