package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.CraftBlock; import org.bukkit.craftbukkit.CraftItemStack; import org.bukkit.craftbukkit.CraftPlayer; import org.bukkit.event.Event.Type; import org.bukkit.event.player.PlayerItemEvent; import org.bukkit.event.block.BlockIgniteEvent; // CraftBukkit end public class ItemFlintAndSteel extends Item { public ItemFlintAndSteel(int i) { super(i); bb = 1; bc = 64; } public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) { // CraftBukkit - get the clicked block CraftBlock blockClicked = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k); if (l == 0) { j--; } if (l == 1) { j++; } if (l == 2) { k--; } if (l == 3) { k++; } if (l == 4) { i--; } if (l == 5) { i++; } int i1 = world.a(i, j, k); if (i1 == 0) { // CraftBukkit start - Flint and steel CraftItemStack itemInHand = new CraftItemStack(itemstack); CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer); PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, CraftBlock.notchToBlockFace(l)); ((WorldServer) world).getServer().getPluginManager().callEvent(pie); org.bukkit.Block pblock = (((WorldServer) world).getWorld().getBlockAt(i, j, k)); BlockIgniteEvent bie = new BlockIgniteEvent((org.bukkit.Block) pblock, BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, thePlayer); ((WorldServer) world).getServer().getPluginManager().callEvent(bie); boolean preventLighter = pie.isCancelled(); boolean preventFire = bie.isCancelled(); if (preventLighter || preventFire) { return false; } // CraftBukkit end world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, b.nextFloat() * 0.4F + 0.8F); world.e(i, j, k, Block.ar.bi); } itemstack.b(1); return true; } }