From 14f500c16bffebebc1e0ae5e7dda0b54432ef414 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 13 Sep 2014 23:14:43 -0400 Subject: [PATCH] Configurable Keep Spawn Loaded range per world This lets you disable it for some worlds and lower it for others. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 572679e4d..071e5e7f7 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -481,4 +481,10 @@ public class PaperWorldConfig { break; } } + + public short keepLoadedRange; + private void keepLoadedRange() { + keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16); + log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16)); + } } diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index fd7526137..105ac1358 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -585,6 +585,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant> 4; + int centerZ = blockposition.getZ() >> 4; + radiusChunks += 2; // we need to load radius +2 to get the chunks in ticking level + for (int xoff = -radiusChunks; xoff <= radiusChunks; ++xoff) { + for (int zoff = -radiusChunks; zoff <= radiusChunks; ++zoff) { + worldserver.getChunkAt(centerX + xoff, centerZ + zoff); + } + } } + // Paper end + LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorldData().getName()); // Paper // CraftBukkit start // this.nextTick = SystemUtils.getMonotonicMillis() + 10L; diff --git a/src/main/java/net/minecraft/server/WorldLoadListener.java b/src/main/java/net/minecraft/server/WorldLoadListener.java index d6762d385..7b6f5b2da 100644 --- a/src/main/java/net/minecraft/server/WorldLoadListener.java +++ b/src/main/java/net/minecraft/server/WorldLoadListener.java @@ -9,4 +9,6 @@ public interface WorldLoadListener { void a(ChunkCoordIntPair chunkcoordintpair, @Nullable ChunkStatus chunkstatus); void b(); + + void setChunkRadius(int radius); // Paper - allow changing chunk radius } diff --git a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java index 3868572ae..ae77805f7 100644 --- a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java +++ b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java @@ -7,16 +7,24 @@ import org.apache.logging.log4j.Logger; public class WorldLoadListenerLogger implements WorldLoadListener { private static final Logger LOGGER = LogManager.getLogger(); - private final int b; + private int b; // Paper - remove final private int c; private long d; private long e = Long.MAX_VALUE; public WorldLoadListenerLogger(int i) { - int j = i * 2 + 1; + // Paper start - Allow changing radius later for configurable spawn patch + this.setChunkRadius(i); // Move to method + } + + @Override + public void setChunkRadius(int radius) { + // Paper - copied from above + int j = radius * 2 + 1; this.b = j * j; } + // Paper end @Override public void a(ChunkCoordIntPair chunkcoordintpair) { diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index c4fabc477..8b3ea6544 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -1566,13 +1566,85 @@ public class WorldServer extends World { return ((PersistentIdCounts) this.getMinecraftServer().getWorldServer(DimensionManager.OVERWORLD).getWorldPersistentData().a(PersistentIdCounts::new, "idcounts")).a(); } + // Paper start - helper function for configurable spawn radius + public void addTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) { + // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets + // with level 31 for the non-border spawn chunks + ChunkProviderServer chunkproviderserver = this.getChunkProvider(); + int tickRadius = radiusInBlocks - 16; + + // add ticking chunks + for (int x = -tickRadius; x <= tickRadius; x += 16) { + for (int z = -tickRadius; z <= tickRadius; z += 16) { + // radius of 2 will have the current chunk be level 31 + chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE); + } + } + + // add border chunks + + // add border along x axis (including corner chunks) + for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) { + // top + chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32 + // bottom + chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32 + } + + // add border along z axis (excluding corner chunks) + for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) { + // right + chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32 + // left + chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32 + } + } + public void removeTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) { + // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets + // with level 31 for the non-border spawn chunks + ChunkProviderServer chunkproviderserver = this.getChunkProvider(); + int tickRadius = radiusInBlocks - 16; + + // remove ticking chunks + for (int x = -tickRadius; x <= tickRadius; x += 16) { + for (int z = -tickRadius; z <= tickRadius; z += 16) { + // radius of 2 will have the current chunk be level 31 + chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE); + } + } + + // remove border chunks + + // remove border along x axis (including corner chunks) + for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) { + // top + chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32 + // bottom + chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32 + } + + // remove border along z axis (excluding corner chunks) + for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) { + // right + chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32 + // left + chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32 + } + } + // Paper end + @Override public void a_(BlockPosition blockposition) { - ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.b(), 0, this.worldData.d())); + // Paper - configurable spawn radius + BlockPosition prevSpawn = this.getSpawn(); super.a_(blockposition); - this.getChunkProvider().removeTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE); - this.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE); + if (this.keepSpawnInMemory) { + // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add + this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn); + this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, blockposition); + } + // Paper end } public LongSet getForceLoadedChunks() { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 3a686c528..8b62d1c6f 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1913,15 +1913,21 @@ public class CraftWorld implements World { @Override public void setKeepSpawnInMemory(boolean keepLoaded) { + // Paper start - Configurable spawn radius + if (keepLoaded == world.keepSpawnInMemory) { + // do nothing, nothing has changed + return; + } world.keepSpawnInMemory = keepLoaded; // Grab the worlds spawn chunk - BlockPosition chunkcoordinates = this.world.getSpawn(); + BlockPosition prevSpawn = this.world.getSpawn(); if (keepLoaded) { - world.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE); + world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn); } else { - // TODO: doesn't work well if spawn changed.... - world.getChunkProvider().removeTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE); + // TODO: doesn't work well if spawn changed.... // paper - resolved + world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn); } + // Paper end } @Override -- 2.25.0.windows.1