From d343c83bea60fb9f8a5801682fa3d9d96a4c5ced Mon Sep 17 00:00:00 2001 From: riking Date: Wed, 14 May 2014 13:46:48 -0700 Subject: [PATCH] Process conversation input on the main thread. Fixes BUKKIT-5611 diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 0bcdef4..ee6fa34 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -954,7 +954,18 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList } else if (s.isEmpty()) { c.warn(this.player.getName() + " tried to send an empty message"); } else if (getPlayer().isConversing()) { - getPlayer().acceptConversationInput(s); + // Spigot start + final String message = s; + this.minecraftServer.processQueue.add( new Waitable() + { + @Override + protected Object evaluate() + { + getPlayer().acceptConversationInput( message ); + return null; + } + } ); + // Spigot end } else if (this.player.getChatFlags() == EntityHuman.EnumChatVisibility.SYSTEM) { // Re-add "Command Only" flag check ChatMessage chatmessage = new ChatMessage("chat.cannotSend", new Object[0]); -- 2.1.0