From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 9 Jun 2019 03:53:22 +0100 Subject: [PATCH] Incremental chunk and player saving diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index eb32565e63cf1ae18d7f738f2ec57f0d16457088..684803157d549e6ce48ec9ede73ec3a5b004b04d 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -992,7 +992,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop 0 && this.ticksUntilAutosave <= 0) { - this.ticksUntilAutosave = this.autosavePeriod; - // CraftBukkit end - MinecraftServer.LOGGER.debug("Autosave started"); - this.profiler.push("save"); - this.saveEverything(true, false, false); - this.profiler.pop(); - MinecraftServer.LOGGER.debug("Autosave finished"); + // Paper start - Incremental chunk and player saving + int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate; + if (playerSaveInterval < 0) { + playerSaveInterval = autosavePeriod; + } + this.profiler.push("save"); + final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0; + try { + this.isSaving = true; + if (playerSaveInterval > 0) { + this.playerList.saveAll(playerSaveInterval); + } + for (ServerLevel level : this.getAllLevels()) { + if (level.paperConfig().chunks.autoSaveInterval.value() > 0) { + level.saveIncrementally(fullSave); + } + } + } finally { + this.isSaving = false; } + this.profiler.pop(); + // Paper end - Incremental chunk and player saving // Paper start - move executeAll() into full server tick timing try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) { this.runAllTasks(); diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 46e8dd8dae25e1b2124e9c8031844fbe96eb6e1a..2766ec28f028c0bd672009928bf64c1a6e5d07d6 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1358,6 +1358,35 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf. return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos); } + // Paper start - Incremental chunk and player saving + public void saveIncrementally(boolean doFull) { + ServerChunkCache chunkproviderserver = this.getChunkSource(); + + if (doFull) { + org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); + } + + try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) { + if (doFull) { + this.saveLevelData(true); + } + + // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads) + + // Copied from save() + // CraftBukkit start - moved from MinecraftServer.saveChunks + if (doFull) { // Paper + ServerLevel worldserver1 = this; + + this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings()); + this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess())); + this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData()); + } + // CraftBukkit end + } + } + // Paper end - Incremental chunk and player saving + public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) { // Paper start - add close param this.save(progressListener, flush, savingDisabled, false); diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index dddd4fcdcd08e0221693071894818c7d3bae531b..5980b70e2d7273239245237189b2debcbccfbac3 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -203,6 +203,7 @@ import org.bukkit.inventory.MainHand; public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system private static final Logger LOGGER = LogUtils.getLogger(); + public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32; private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10; private static final int FLY_STAT_RECORDING_SPEED = 25; diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index c38c688417f769a6022dd40d6652b00e14c4df94..43eeb8ce4bc350c2b524ade11ca25d8d4d21bea5 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -569,6 +569,7 @@ public abstract class PlayerList { protected void save(ServerPlayer player) { if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit + player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving this.playerIo.save(player); ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit @@ -1183,10 +1184,22 @@ public abstract class PlayerList { } public void saveAll() { + // Paper start - Incremental chunk and player saving + this.saveAll(-1); + } + + public void saveAll(int interval) { io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main MinecraftTimings.savePlayers.startTiming(); // Paper + int numSaved = 0; + long now = MinecraftServer.currentTick; for (int i = 0; i < this.players.size(); ++i) { - this.save(this.players.get(i)); + ServerPlayer entityplayer = this.players.get(i); + if (interval == -1 || now - entityplayer.lastSave >= interval) { + this.save(entityplayer); + if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; } + } + // Paper end - Incremental chunk and player saving } MinecraftTimings.savePlayers.stopTiming(); // Paper return null; }); // Paper - ensure main