From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Tue, 22 Mar 2022 09:34:41 -0700 Subject: [PATCH] Restore vanilla entity drops behavior Instead of just tracking the itemstacks, this tracks with it, the action to take with that itemstack to apply the correct logic on dropping the item instead of generalizing it for all dropped items like CB does. diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 6147ffdcb83a9d013a05facd75453d6500064fe7..ecf463139bb6567103d81ae26cfff53d843cbd26 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -891,22 +891,20 @@ public class ServerPlayer extends Player { if (this.isRemoved()) { return; } - java.util.List loot = new java.util.ArrayList(this.getInventory().getContainerSize()); + List loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior boolean keepInventory = this.level().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator(); if (!keepInventory) { for (ItemStack item : this.getInventory().getContents()) { if (!item.isEmpty() && !EnchantmentHelper.hasVanishingCurse(item)) { - loot.add(CraftItemStack.asCraftMirror(item)); + loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event) } } } if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false // SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule) this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0); - for (org.bukkit.inventory.ItemStack item : this.drops) { - loot.add(item); - } + loot.addAll(this.drops); // Paper this.drops.clear(); // SPIGOT-5188: make sure to clear } // Paper - fix player loottables running when mob loot gamerule is false @@ -2389,8 +2387,8 @@ public class ServerPlayer extends Player { } @Override - public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership) { - ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership); + public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership, boolean callDropEvent) { // Paper - Restore vanilla drops behavior; override method with most params + ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership, callDropEvent); // Paper - Restore vanilla drops behavior; override method with most params if (entityitem == null) { return null; diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 9e1d0e46e94cc72705af5e1d01de6bb7bea40107..86013d6eda6708b38c2013a242ced07eea7a3f01 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -2476,6 +2476,25 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S @Nullable public ItemEntity spawnAtLocation(ItemStack stack, float yOffset) { + // Paper start - Restore vanilla drops behavior + return this.spawnAtLocation(stack, yOffset, null); + } + public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer dropConsumer) { + public DefaultDrop(final ItemStack stack, final java.util.function.Consumer dropConsumer) { + this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer); + } + + public void runConsumer(final org.bukkit.World fallbackWorld, final Location fallbackLoc) { + if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) { + fallbackWorld.dropItem(fallbackLoc, this.stack); + } else { + this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack)); + } + } + } + @Nullable + public ItemEntity spawnAtLocation(ItemStack stack, float yOffset, @Nullable java.util.function.Consumer delayedAddConsumer) { + // Paper end - Restore vanilla drops behavior if (stack.isEmpty()) { return null; } else if (this.level().isClientSide) { @@ -2483,14 +2502,21 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S } else { // CraftBukkit start - Capture drops for death event if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) { - ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later + // Paper start - Restore vanilla drops behavior + ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> { + ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer + itemEntity.setDefaultPickUpDelay(); + this.level.addFreshEntity(itemEntity); + if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity); + })); + // Paper end - Restore vanilla drops behavior return null; } // CraftBukkit end ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe - entityitem.setDefaultPickUpDelay(); + entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer) // Paper start - Call EntityDropItemEvent return this.spawnAtLocation(entityitem); } diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 1d1fe8e8c23fc177960fb78d2e38ea9846fc3938..1b1bb94138c0f5ce197ec4cab251cdc9991c8fc7 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -253,7 +253,7 @@ public abstract class LivingEntity extends Entity implements Attackable { // CraftBukkit start public int expToDrop; public boolean forceDrops; - public ArrayList drops = new ArrayList(); + public ArrayList drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes; public boolean collides = true; public Set collidableExemptions = new HashSet<>(); diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java index 45906d273e6d6ec20cf44b4d07efdac68752ee9b..ac9eaeaf7df1e84ee588f371628c0a10784d50bc 100644 --- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java +++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java @@ -534,10 +534,10 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob @Override protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) { super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops); - ItemEntity entityitem = this.spawnAtLocation((ItemLike) Items.NETHER_STAR); + ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer if (entityitem != null) { - entityitem.setExtendedLifetime(); + entityitem.setExtendedLifetime(); // Paper - diff on change } } diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index e3412f9dd86dddd241bea8f6dcaeed77a7e67f08..6dfcc296ff7e59ecbebc5446973fabc9eff3cb43 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -610,7 +610,7 @@ public class ArmorStand extends LivingEntity { itemstack.setHoverName(this.getCustomName()); } - this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior return this.brokenByAnything(damageSource); // Paper } @@ -624,7 +624,7 @@ public class ArmorStand extends LivingEntity { for (i = 0; i < this.handItems.size(); ++i) { itemstack = (ItemStack) this.handItems.get(i); if (!itemstack.isEmpty()) { - this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe + this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly this.handItems.set(i, ItemStack.EMPTY); } } @@ -632,7 +632,7 @@ public class ArmorStand extends LivingEntity { for (i = 0; i < this.armorItems.size(); ++i) { itemstack = (ItemStack) this.armorItems.get(i); if (!itemstack.isEmpty()) { - this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe + this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly this.armorItems.set(i, ItemStack.EMPTY); } } diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index 469f7b1b26e8c69c6cb89a5bed01dae65aa9ba2d..c39cb1bd6304b765f439fbd9022e26e9554105e0 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -937,17 +937,23 @@ public class CraftEventFactory { } public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim) { - return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList(0)); + return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior } - public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List drops) { + public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List drops) { // Paper - Restore vanilla drops behavior // Paper start return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing()); } - public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List drops, Runnable lootCheck) { + + private static final java.util.function.Function FROM_FUNCTION = stack -> { + if (stack == null) return null; + return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null); + }; + + public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List drops, Runnable lootCheck) { // Paper // Paper end CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity(); - EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward()); + EntityDeathEvent event = new EntityDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward()); // Paper - Restore vanilla drops behavior populateFields(victim, event); // Paper - make cancellable CraftWorld world = (CraftWorld) entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); @@ -961,19 +967,23 @@ public class CraftEventFactory { victim.expToDrop = event.getDroppedExp(); lootCheck.run(); // Paper - advancement triggers before destroying items - for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { + // Paper start - Restore vanilla drops behavior + for (Entity.DefaultDrop drop : drops) { + if (drop == null) continue; + final org.bukkit.inventory.ItemStack stack = drop.stack(); + // Paper end - Restore vanilla drops behavior if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue; - world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS + drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items } return event; } - public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure + public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior CraftPlayer entity = victim.getBukkitEntity(); - PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage); + PlayerDeathEvent event = new PlayerDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(), 0, deathMessage); // Paper - Restore vanilla drops behavior event.setKeepInventory(keepInventory); event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel populateFields(victim, event); // Paper - make cancellable @@ -992,10 +1002,14 @@ public class CraftEventFactory { victim.expToDrop = event.getDroppedExp(); victim.newExp = event.getNewExp(); - for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { + // Paper start - Restore vanilla drops behavior + for (Entity.DefaultDrop drop : drops) { + if (drop == null) continue; + final org.bukkit.inventory.ItemStack stack = drop.stack(); + // Paper end - Restore vanilla drops behavior if (stack == null || stack.getType() == Material.AIR) continue; - world.dropItem(entity.getLocation(), stack); + drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior } return event;