From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Callahan Date: Mon, 13 Jan 2020 23:47:28 -0600 Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java index 5151c794985a135d3bd794bbafdf524ab9f670de..9a582fb4b96b2d0406cc86e473e8bf8c4e488e37 100644 --- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java +++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java @@ -46,7 +46,8 @@ public class SleepInBed extends Behavior { } } - BlockState iblockdata = world.getBlockState(globalpos.getBlockPosition()); + BlockState iblockdata = world.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper + if (iblockdata == null) { return false; } // Paper return globalpos.getBlockPosition().a((Position) entity.position(), 2.0D) && iblockdata.getBlock().is((Tag) BlockTags.BEDS) && !(Boolean) iblockdata.getValue(BedBlock.OCCUPIED); }