From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 11:11:29 -0500 Subject: [PATCH] Don't check ConvertSigns boolean every sign save property lookups arent super cheap. they synchronize, validate and check security managers. diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java index 0b26d3ab2db66d6baaa95d1d5f6c756595d31495..8d619e0bf8bcf7d6d4e7f23f11d648ccfb65cac4 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java @@ -31,6 +31,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C private final FormattedCharSequence[] renderMessages; private DyeColor color; public java.util.UUID signEditor; // Paper + private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper public SignBlockEntity() { super(BlockEntityType.SIGN); @@ -51,7 +52,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C } // CraftBukkit start - if (Boolean.getBoolean("convertLegacySigns")) { + if (CONVERT_LEGACY_SIGNS) { // Paper tag.putBoolean("Bukkit.isConverted", true); } // CraftBukkit end