package net.minecraft.server; import java.util.ArrayList; // CraftBukkit import java.util.Random; import org.bukkit.craftbukkit.event.CraftEventFactory; public class BlockSnow extends Block { protected BlockSnow(int i, int j) { super(i, j, Material.SNOW_LAYER); this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); this.a(true); } public AxisAlignedBB e(World world, int i, int j, int k) { int l = world.getData(i, j, k) & 7; return l >= 3 ? AxisAlignedBB.b((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) ((float) j + 0.5F), (double) k + this.maxZ) : null; } public boolean a() { return false; } public boolean b() { return false; } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { int l = iblockaccess.getData(i, j, k) & 7; float f = (float) (2 * (1 + l)) / 16.0F; this.a(0.0F, 0.0F, 0.0F, 1.0F, f, 1.0F); } public boolean canPlace(World world, int i, int j, int k) { int l = world.getTypeId(i, j - 1, k); return l != 0 && (l == Block.LEAVES.id || Block.byId[l].a()) ? world.getMaterial(i, j - 1, k).isSolid() : false; } public void doPhysics(World world, int i, int j, int k, int l) { this.g(world, i, j, k); } private boolean g(World world, int i, int j, int k) { if (!this.canPlace(world, i, j, k)) { this.b(world, i, j, k, world.getData(i, j, k), 0); world.setRawTypeId(i, j, k, 0); // CraftBukkit world.notify(i, j, k); // CraftBukkit - Notfiy clients of the reversion return false; } else { return true; } } public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) { /* CraftBukkit start - This logic is exactly the same as in the superclass method, so defer it there int i1 = Item.SNOW_BALL.id; float f = 0.7F; double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D; double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D; double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D; EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, new ItemStack(i1, 1, 0)); // This is done so that getDrops() in the BlockBreakEvent works properly. entityitem.pickupDelay = 10; world.addEntity(entityitem); */ this.doActualDrop(world, i, j, k); // CraftBukkit end world.setTypeId(i, j, k, 0); entityhuman.a(StatisticList.C[this.id], 1); } // CraftBukkit start - Calculate drops public ArrayList calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) { this.a(world, i, j, k, new ItemStack(Item.SNOW_BALL.id, 1, 1)); return this.dropList; } // CraftBukkit end public int getDropType(int i, Random random, int j) { return Item.SNOW_BALL.id; } public int a(Random random) { return 0; } public void a(World world, int i, int j, int k, Random random) { if (world.a(EnumSkyBlock.BLOCK, i, j, k) > 11) { // CraftBukkit start if (CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(i, j, k), 0).isCancelled()) { return; } // CraftBukkit end this.b(world, i, j, k, world.getData(i, j, k), 0); world.setTypeId(i, j, k, 0); } } }