--- a/net/minecraft/world/level/GameRules.java +++ b/net/minecraft/world/level/GameRules.java @@ -58,7 +58,7 @@ public static final GameRules.GameRuleKey RULE_SENDCOMMANDFEEDBACK = register("sendCommandFeedback", GameRules.GameRuleCategory.CHAT, GameRules.GameRuleBoolean.create(true)); public static final GameRules.GameRuleKey RULE_REDUCEDDEBUGINFO = register("reducedDebugInfo", GameRules.GameRuleCategory.MISC, GameRules.GameRuleBoolean.create(false, (minecraftserver, gamerules_gameruleboolean) -> { int i = gamerules_gameruleboolean.get() ? 22 : 23; - Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator(); + Iterator iterator = minecraftserver.players().iterator(); // CraftBukkit - per-world while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); @@ -74,7 +74,7 @@ public static final GameRules.GameRuleKey RULE_MAX_ENTITY_CRAMMING = register("maxEntityCramming", GameRules.GameRuleCategory.MOBS, GameRules.GameRuleInt.create(24)); public static final GameRules.GameRuleKey RULE_WEATHER_CYCLE = register("doWeatherCycle", GameRules.GameRuleCategory.UPDATES, GameRules.GameRuleBoolean.create(true)); public static final GameRules.GameRuleKey RULE_LIMITED_CRAFTING = register("doLimitedCrafting", GameRules.GameRuleCategory.PLAYER, GameRules.GameRuleBoolean.create(false, (minecraftserver, gamerules_gameruleboolean) -> { - Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator(); + Iterator iterator = minecraftserver.players().iterator(); // CraftBukkit - per-world while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); @@ -90,7 +90,7 @@ public static final GameRules.GameRuleKey RULE_DISABLE_RAIDS = register("disableRaids", GameRules.GameRuleCategory.MOBS, GameRules.GameRuleBoolean.create(false)); public static final GameRules.GameRuleKey RULE_DOINSOMNIA = register("doInsomnia", GameRules.GameRuleCategory.SPAWNING, GameRules.GameRuleBoolean.create(true)); public static final GameRules.GameRuleKey RULE_DO_IMMEDIATE_RESPAWN = register("doImmediateRespawn", GameRules.GameRuleCategory.PLAYER, GameRules.GameRuleBoolean.create(false, (minecraftserver, gamerules_gameruleboolean) -> { - Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator(); + Iterator iterator = minecraftserver.players().iterator(); // CraftBukkit - per-world while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); @@ -123,7 +123,7 @@ public static final GameRules.GameRuleKey RULE_MINECART_MAX_SPEED = register("minecartMaxSpeed", GameRules.GameRuleCategory.MISC, GameRules.GameRuleInt.create(8, 1, 1000, FeatureFlagSet.of(FeatureFlags.MINECART_IMPROVEMENTS), (minecraftserver, gamerules_gameruleint) -> { })); public static final GameRules.GameRuleKey RULE_SPAWN_CHUNK_RADIUS = register("spawnChunkRadius", GameRules.GameRuleCategory.MISC, GameRules.GameRuleInt.create(2, 0, 32, FeatureFlagSet.of(), (minecraftserver, gamerules_gameruleint) -> { - WorldServer worldserver = minecraftserver.overworld(); + WorldServer worldserver = minecraftserver; // CraftBukkit - per-world worldserver.setDefaultSpawnPos(worldserver.getSharedSpawnPos(), worldserver.getSharedSpawnAngle()); })); @@ -164,7 +164,7 @@ } public > T getRule(GameRules.GameRuleKey gamerules_gamerulekey) { - T t0 = (GameRules.GameRuleValue) this.rules.get(gamerules_gamerulekey); + T t0 = (T) this.rules.get(gamerules_gamerulekey); // CraftBukkit - decompile error if (t0 == null) { throw new IllegalArgumentException("Tried to access invalid game rule"); @@ -184,7 +184,7 @@ private void loadFromTag(DynamicLike dynamiclike) { this.rules.forEach((gamerules_gamerulekey, gamerules_gamerulevalue) -> { - DataResult dataresult = dynamiclike.get(gamerules_gamerulekey.id).asString(); + DataResult dataresult = dynamiclike.get(gamerules_gamerulekey.id).asString(); // CraftBukkit - decompile error Objects.requireNonNull(gamerules_gamerulevalue); dataresult.ifSuccess(gamerules_gamerulevalue::deserialize); @@ -205,19 +205,19 @@ private > void callVisitorCap(GameRules.GameRuleVisitor gamerules_gamerulevisitor, GameRules.GameRuleKey gamerules_gamerulekey, GameRules.GameRuleDefinition gamerules_gameruledefinition) { if (gamerules_gameruledefinition.requiredFeatures.isSubsetOf(this.enabledFeatures)) { - gamerules_gamerulevisitor.visit(gamerules_gamerulekey, gamerules_gameruledefinition); - gamerules_gameruledefinition.callVisitor(gamerules_gamerulevisitor, gamerules_gamerulekey); + gamerules_gamerulevisitor.visit((GameRules.GameRuleKey) gamerules_gamerulekey, (GameRules.GameRuleDefinition) gamerules_gameruledefinition); // CraftBukkit - decompile error + ((GameRules.GameRuleDefinition) gamerules_gameruledefinition).callVisitor(gamerules_gamerulevisitor, (GameRules.GameRuleKey) gamerules_gamerulekey); // CraftBukkit - decompile error } } - public void assignFrom(GameRules gamerules, @Nullable MinecraftServer minecraftserver) { + public void assignFrom(GameRules gamerules, @Nullable WorldServer minecraftserver) { // CraftBukkit - per-world gamerules.rules.keySet().forEach((gamerules_gamerulekey) -> { this.assignCap(gamerules_gamerulekey, gamerules, minecraftserver); }); } - private > void assignCap(GameRules.GameRuleKey gamerules_gamerulekey, GameRules gamerules, @Nullable MinecraftServer minecraftserver) { + private > void assignCap(GameRules.GameRuleKey gamerules_gamerulekey, GameRules gamerules, @Nullable WorldServer minecraftserver) { // CraftBukkit - per-world T t0 = gamerules.getRule(gamerules_gamerulekey); this.getRule(gamerules_gamerulekey).setFrom(t0, minecraftserver); @@ -285,11 +285,11 @@ final Supplier> argument; private final Function, T> constructor; - final BiConsumer callback; + final BiConsumer callback; // CraftBukkit - per-world private final GameRules.h visitorCaller; final FeatureFlagSet requiredFeatures; - GameRuleDefinition(Supplier> supplier, Function, T> function, BiConsumer biconsumer, GameRules.h gamerules_h, FeatureFlagSet featureflagset) { + GameRuleDefinition(Supplier> supplier, Function, T> function, BiConsumer biconsumer, GameRules.h gamerules_h, FeatureFlagSet featureflagset) { // CraftBukkit - per-world this.argument = supplier; this.constructor = function; this.callback = biconsumer; @@ -302,7 +302,7 @@ } public T createRule() { - return (GameRules.GameRuleValue) this.constructor.apply(this); + return this.constructor.apply(this); // CraftBukkit - decompile error } public void callVisitor(GameRules.GameRuleVisitor gamerules_gamerulevisitor, GameRules.GameRuleKey gamerules_gamerulekey) { @@ -326,17 +326,17 @@ public void setFromArgument(CommandContext commandcontext, String s) { this.updateFromArgument(commandcontext, s); - this.onChanged(((CommandListenerWrapper) commandcontext.getSource()).getServer()); + this.onChanged(((CommandListenerWrapper) commandcontext.getSource()).getLevel()); // CraftBukkit - per-world } - public void onChanged(@Nullable MinecraftServer minecraftserver) { + public void onChanged(@Nullable WorldServer minecraftserver) { // CraftBukkit - per-world if (minecraftserver != null) { this.type.callback.accept(minecraftserver, this.getSelf()); } } - protected abstract void deserialize(String s); + public abstract void deserialize(String s); // PAIL - private->public public abstract String serialize(); @@ -350,7 +350,7 @@ protected abstract T copy(); - public abstract void setFrom(T t0, @Nullable MinecraftServer minecraftserver); + public abstract void setFrom(T t0, @Nullable WorldServer minecraftserver); // CraftBukkit - per-world } public interface GameRuleVisitor { @@ -366,7 +366,7 @@ private boolean value; - static GameRules.GameRuleDefinition create(boolean flag, BiConsumer biconsumer) { + static GameRules.GameRuleDefinition create(boolean flag, BiConsumer biconsumer) { // CraftBukkit - per-world return new GameRules.GameRuleDefinition<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> { return new GameRules.GameRuleBoolean(gamerules_gameruledefinition, flag); }, biconsumer, GameRules.GameRuleVisitor::visitBoolean, FeatureFlagSet.of()); @@ -391,7 +391,7 @@ return this.value; } - public void set(boolean flag, @Nullable MinecraftServer minecraftserver) { + public void set(boolean flag, @Nullable WorldServer minecraftserver) { // CraftBukkit - per-world this.value = flag; this.onChanged(minecraftserver); } @@ -402,7 +402,7 @@ } @Override - protected void deserialize(String s) { + public void deserialize(String s) { // PAIL - protected->public this.value = Boolean.parseBoolean(s); } @@ -421,7 +421,7 @@ return new GameRules.GameRuleBoolean(this.type, this.value); } - public void setFrom(GameRules.GameRuleBoolean gamerules_gameruleboolean, @Nullable MinecraftServer minecraftserver) { + public void setFrom(GameRules.GameRuleBoolean gamerules_gameruleboolean, @Nullable WorldServer minecraftserver) { // CraftBukkit - per-world this.value = gamerules_gameruleboolean.value; this.onChanged(minecraftserver); } @@ -431,13 +431,13 @@ private int value; - private static GameRules.GameRuleDefinition create(int i, BiConsumer biconsumer) { + private static GameRules.GameRuleDefinition create(int i, BiConsumer biconsumer) { // CraftBukkit - per-world return new GameRules.GameRuleDefinition<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> { return new GameRules.GameRuleInt(gamerules_gameruledefinition, i); }, biconsumer, GameRules.GameRuleVisitor::visitInteger, FeatureFlagSet.of()); } - static GameRules.GameRuleDefinition create(int i, int j, int k, FeatureFlagSet featureflagset, BiConsumer biconsumer) { + static GameRules.GameRuleDefinition create(int i, int j, int k, FeatureFlagSet featureflagset, BiConsumer biconsumer) { // CraftBukkit - per-world return new GameRules.GameRuleDefinition<>(() -> { return IntegerArgumentType.integer(j, k); }, (gamerules_gameruledefinition) -> { @@ -464,7 +464,7 @@ return this.value; } - public void set(int i, @Nullable MinecraftServer minecraftserver) { + public void set(int i, @Nullable WorldServer minecraftserver) { // CraftBukkit - per-world this.value = i; this.onChanged(minecraftserver); } @@ -475,7 +475,7 @@ } @Override - protected void deserialize(String s) { + public void deserialize(String s) { // PAIL - protected->public this.value = safeParse(s); } @@ -517,7 +517,7 @@ return new GameRules.GameRuleInt(this.type, this.value); } - public void setFrom(GameRules.GameRuleInt gamerules_gameruleint, @Nullable MinecraftServer minecraftserver) { + public void setFrom(GameRules.GameRuleInt gamerules_gameruleint, @Nullable WorldServer minecraftserver) { // CraftBukkit - per-world this.value = gamerules_gameruleint.value; this.onChanged(minecraftserver); }