--- a/net/minecraft/world/food/FoodMetaData.java +++ b/net/minecraft/world/food/FoodMetaData.java @@ -7,12 +7,22 @@ import net.minecraft.world.EnumDifficulty; import net.minecraft.world.level.GameRules; +// CraftBukkit start +import net.minecraft.network.protocol.game.PacketPlayOutUpdateHealth; +import net.minecraft.world.item.ItemStack; +// CraftBukkit end + public class FoodMetaData { public int foodLevel = 20; public float saturationLevel = 5.0F; public float exhaustionLevel; private int tickTimer; + // CraftBukkit start + public int saturatedRegenRate = 10; + public int unsaturatedRegenRate = 80; + public int starvationRate = 80; + // CraftBukkit end public FoodMetaData() {} @@ -29,6 +39,20 @@ this.add(foodinfo.nutrition(), foodinfo.saturation()); } + // CraftBukkit start + public void eat(FoodInfo foodinfo, ItemStack itemstack, EntityPlayer entityplayer) { + int oldFoodLevel = foodLevel; + + org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(entityplayer, foodinfo.nutrition() + oldFoodLevel, itemstack); + + if (!event.isCancelled()) { + this.add(event.getFoodLevel() - oldFoodLevel, foodinfo.saturation()); + } + + entityplayer.getBukkitEntity().sendHealthUpdate(); + } + // CraftBukkit end + public void tick(EntityPlayer entityplayer) { WorldServer worldserver = entityplayer.serverLevel(); EnumDifficulty enumdifficulty = worldserver.getDifficulty(); @@ -38,7 +62,15 @@ if (this.saturationLevel > 0.0F) { this.saturationLevel = Math.max(this.saturationLevel - 1.0F, 0.0F); } else if (enumdifficulty != EnumDifficulty.PEACEFUL) { - this.foodLevel = Math.max(this.foodLevel - 1, 0); + // CraftBukkit start + org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(entityplayer, Math.max(this.foodLevel - 1, 0)); + + if (!event.isCancelled()) { + this.foodLevel = event.getFoodLevel(); + } + + entityplayer.connection.send(new PacketPlayOutUpdateHealth(entityplayer.getBukkitEntity().getScaledHealth(), this.foodLevel, this.saturationLevel)); + // CraftBukkit end } } @@ -46,23 +78,25 @@ if (flag && this.saturationLevel > 0.0F && entityplayer.isHurt() && this.foodLevel >= 20) { ++this.tickTimer; - if (this.tickTimer >= 10) { + if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit float f = Math.min(this.saturationLevel, 6.0F); - entityplayer.heal(f / 6.0F); - this.addExhaustion(f); + entityplayer.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason + // this.addExhaustion(f); CraftBukkit - EntityExhaustionEvent + entityplayer.causeFoodExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent this.tickTimer = 0; } } else if (flag && this.foodLevel >= 18 && entityplayer.isHurt()) { ++this.tickTimer; - if (this.tickTimer >= 80) { - entityplayer.heal(1.0F); - this.addExhaustion(6.0F); + if (this.tickTimer >= this.unsaturatedRegenRate) { // CraftBukkit - add regen rate manipulation + entityplayer.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason + // this.addExhaustion(6.0F); CraftBukkit - EntityExhaustionEvent + entityplayer.causeFoodExhaustion(6.0f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent this.tickTimer = 0; } } else if (this.foodLevel <= 0) { ++this.tickTimer; - if (this.tickTimer >= 80) { + if (this.tickTimer >= this.starvationRate) { // CraftBukkit - add regen rate manipulation if (entityplayer.getHealth() > 10.0F || enumdifficulty == EnumDifficulty.HARD || entityplayer.getHealth() > 1.0F && enumdifficulty == EnumDifficulty.NORMAL) { entityplayer.hurtServer(worldserver, entityplayer.damageSources().starve(), 1.0F); }