From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 3 Jul 2021 21:18:28 +0100 Subject: [PATCH] WorldCreator#keepSpawnLoaded diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 60441fbe87fed55d76967b7e709a21f462f4f511..fbfc9e45e7740c0560affb2f1c135032fa5aecc9 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -1312,7 +1312,7 @@ public final class CraftServer implements Server { } // If set to not keep spawn in memory (changed from default) then adjust rule accordingly - if (!creator.keepSpawnInMemory()) { + if (creator.keepSpawnLoaded() == net.kyori.adventure.util.TriState.FALSE) { // Paper worlddata.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(0, null); } ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(worlddata.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS)),