From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Date: Fri, 4 Mar 2022 00:12:49 -0700 Subject: [PATCH] Fix deadlock on watchdog crash The watchdog thread sets MinecraftServer#forceTicks to true which will cause waitUntilNextTick to hang when the task queue is drained. diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 17e87875a95495940899b862eabf98b3d6a365da..07c382f30ed3736ed15b5b71f48dc4a1de958242 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -1012,7 +1012,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop !this.canSleepForTickNoOversleep() || this.getPendingTasksCount() == 0); // Paper - based on waitUntilNextTick } this.saveAllChunks(false, true, false);