From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aya <31237389+tal5@users.noreply.github.com> Date: Fri, 20 Jan 2023 13:49:35 +0000 Subject: [PATCH] Add Player#sendEquipmentChange(Map) API diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index de960716478477ce199526b8f860cfafa1541ee9..eb2fd6f0e09e50eeacfe4ceccf8fdede55c135a3 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -666,7 +666,21 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM * @param slot The slot of the spoofed equipment change * @param item The ItemStack to display for the player */ - public void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item); + // Paper start + default void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item) { + this.sendEquipmentChange(entity, java.util.Map.of(slot, item)); + }; + + /** + * Send an equipment change for an entity. This fakes the equipment change + * of an entity for a user. This will not actually change the inventory of + * the specified entity in any way. + * + * @param entity The entity that the player will see the change for + * @param equipmentChanges A map of slots to the items they will be changed to, cannot contain null values. + */ + void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull java.util.Map equipmentChanges); + // Paper end // Paper start /**