package net.minecraft.server; import java.util.ArrayList; import java.util.Collection; import java.util.Iterator; import java.util.List; import java.util.Random; import java.util.concurrent.Callable; // CraftBukkit start import org.bukkit.Bukkit; import org.bukkit.craftbukkit.util.LongHashSet; import org.bukkit.craftbukkit.util.UnsafeList; import org.bukkit.generator.ChunkGenerator; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.event.block.BlockCanBuildEvent; import org.bukkit.event.block.BlockPhysicsEvent; import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; import org.bukkit.event.weather.WeatherChangeEvent; import org.bukkit.event.weather.ThunderChangeEvent; // CraftBukkit end public abstract class World implements IBlockAccess { public boolean e = false; public List entityList = new ArrayList(); protected List g = new ArrayList(); public List tileEntityList = new ArrayList(); private List a = new ArrayList(); private List b = new ArrayList(); public List players = new ArrayList(); public List j = new ArrayList(); private long c = 16777215L; public int k = 0; protected int l = (new Random()).nextInt(); protected final int m = 1013904223; protected float n; protected float o; protected float p; protected float q; protected int r = 0; public int s = 0; public boolean suppressPhysics = false; public int difficulty; public Random random = new Random(); public WorldProvider worldProvider; // CraftBukkit - remove final protected List x = new ArrayList(); public IChunkProvider chunkProvider; // CraftBukkit - protected -> public protected final IDataManager dataManager; public WorldData worldData; // CraftBukkit - protected -> public public boolean isLoading; public WorldMapCollection worldMaps; public final VillageCollection villages = new VillageCollection(this); protected final VillageSiege siegeManager = new VillageSiege(this); public final MethodProfiler methodProfiler; private UnsafeList d = new UnsafeList(); // CraftBukkit - ArrayList -> UnsafeList private boolean L; // CraftBukkit start - public, longhashset public boolean allowMonsters = true; public boolean allowAnimals = true; protected LongHashSet chunkTickList = new LongHashSet(); public long ticksPerAnimalSpawns; public long ticksPerMonsterSpawns; // CraftBukkit end private int M; int[] J; private List N; public boolean isStatic; public BiomeBase getBiome(int i, int j) { if (this.isLoaded(i, 0, j)) { Chunk chunk = this.getChunkAtWorldCoords(i, j); if (chunk != null) { return chunk.a(i & 15, j & 15, this.worldProvider.c); } } return this.worldProvider.c.getBiome(i, j); } public WorldChunkManager getWorldChunkManager() { return this.worldProvider.c; } // CraftBukkit start private final CraftWorld world; public boolean pvpMode; public boolean keepSpawnInMemory = true; public ChunkGenerator generator; Chunk lastChunkAccessed; int lastXAccessed = Integer.MIN_VALUE; int lastZAccessed = Integer.MIN_VALUE; final Object chunkLock = new Object(); public CraftWorld getWorld() { return this.world; } public CraftServer getServer() { return (CraftServer) Bukkit.getServer(); } // Changed signature public World(IDataManager idatamanager, String s, WorldSettings worldsettings, WorldProvider worldprovider, MethodProfiler methodprofiler, ChunkGenerator gen, org.bukkit.World.Environment env) { this.generator = gen; this.world = new CraftWorld((WorldServer) this, gen, env); this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit // CraftBukkit end this.M = this.random.nextInt(12000); this.J = new int['\u8000']; this.N = new UnsafeList(); // CraftBukkit - ArrayList -> UnsafeList this.isStatic = false; this.dataManager = idatamanager; this.methodProfiler = methodprofiler; this.worldMaps = new WorldMapCollection(idatamanager); this.worldData = idatamanager.getWorldData(); if (worldprovider != null) { this.worldProvider = worldprovider; } else if (this.worldData != null && this.worldData.i() != 0) { this.worldProvider = WorldProvider.byDimension(this.worldData.i()); } else { this.worldProvider = WorldProvider.byDimension(0); } if (this.worldData == null) { this.worldData = new WorldData(worldsettings, s); } else { this.worldData.setName(s); } this.worldProvider.a(this); this.chunkProvider = this.i(); if (!this.worldData.isInitialized()) { this.a(worldsettings); this.worldData.d(true); } this.v(); this.a(); this.getServer().addWorld(this.world); // CraftBukkit } protected abstract IChunkProvider i(); protected void a(WorldSettings worldsettings) { this.worldData.d(true); } public int b(int i, int j) { int k; for (k = 63; !this.isEmpty(i, k + 1, j); ++k) { ; } return this.getTypeId(i, k, j); } public int getTypeId(int i, int j, int k) { return i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 ? (j < 0 ? 0 : (j >= 256 ? 0 : this.getChunkAt(i >> 4, k >> 4).getTypeId(i & 15, j, k & 15))) : 0; } public int b(int i, int j, int k) { return i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 ? (j < 0 ? 0 : (j >= 256 ? 0 : this.getChunkAt(i >> 4, k >> 4).b(i & 15, j, k & 15))) : 0; } public boolean isEmpty(int i, int j, int k) { return this.getTypeId(i, j, k) == 0; } public boolean isTileEntity(int i, int j, int k) { int l = this.getTypeId(i, j, k); return Block.byId[l] != null && Block.byId[l].s(); } public boolean isLoaded(int i, int j, int k) { return j >= 0 && j < 256 ? this.isChunkLoaded(i >> 4, k >> 4) : false; } public boolean areChunksLoaded(int i, int j, int k, int l) { return this.c(i - l, j - l, k - l, i + l, j + l, k + l); } public boolean c(int i, int j, int k, int l, int i1, int j1) { if (i1 >= 0 && j < 256) { i >>= 4; k >>= 4; l >>= 4; j1 >>= 4; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = k; l1 <= j1; ++l1) { // CraftBukkit - check unload queue too so we don't leak a chunk if (!this.isChunkLoaded(k1, l1) || ((WorldServer) this).chunkProviderServer.unloadQueue.contains(k1, l1)) { return false; } } } return true; } else { return false; } } protected boolean isChunkLoaded(int i, int j) { return this.chunkProvider.isChunkLoaded(i, j); } public Chunk getChunkAtWorldCoords(int i, int j) { return this.getChunkAt(i >> 4, j >> 4); } // CraftBukkit start public Chunk getChunkAt(int i, int j) { Chunk result = null; synchronized (this.chunkLock) { if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) { this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j); this.lastXAccessed = i; this.lastZAccessed = j; } result = this.lastChunkAccessed; } return result; } // CraftBukkit end public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1) { return this.setRawTypeIdAndData(i, j, k, l, i1, true); } public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1, boolean flag) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return false; } else if (j >= 256) { return false; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); boolean flag1 = chunk.a(i & 15, j, k & 15, l, i1); this.methodProfiler.a("checkLight"); this.x(i, j, k); this.methodProfiler.b(); if (flag && flag1 && (this.isStatic || chunk.seenByPlayer)) { this.notify(i, j, k); } return flag1; } } else { return false; } } public boolean setRawTypeId(int i, int j, int k, int l) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return false; } else if (j >= 256) { return false; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); boolean flag = chunk.a(i & 15, j, k & 15, l); this.methodProfiler.a("checkLight"); this.x(i, j, k); this.methodProfiler.b(); if (flag && (this.isStatic || chunk.seenByPlayer)) { this.notify(i, j, k); } return flag; } } else { return false; } } public Material getMaterial(int i, int j, int k) { int l = this.getTypeId(i, j, k); return l == 0 ? Material.AIR : Block.byId[l].material; } public int getData(int i, int j, int k) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return 0; } else if (j >= 256) { return 0; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.getData(i, j, k); } } else { return 0; } } public void setData(int i, int j, int k, int l) { if (this.setRawData(i, j, k, l)) { this.update(i, j, k, this.getTypeId(i, j, k)); } } public boolean setRawData(int i, int j, int k, int l) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j < 0) { return false; } else if (j >= 256) { return false; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); int i1 = i & 15; int j1 = k & 15; boolean flag = chunk.b(i1, j, j1, l); if (flag && (this.isStatic || chunk.seenByPlayer && Block.r[chunk.getTypeId(i1, j, j1) & 4095])) { this.notify(i, j, k); } return flag; } } else { return false; } } public boolean setTypeId(int i, int j, int k, int l) { // CraftBukkit start int old = this.getTypeId(i, j, k); if (this.setRawTypeId(i, j, k, l)) { this.update(i, j, k, l == 0 ? old : l); // CraftBukkit end return true; } else { return false; } } public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) { if (this.setRawTypeIdAndData(i, j, k, l, i1)) { this.update(i, j, k, l); return true; } else { return false; } } public void notify(int i, int j, int k) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(i, j, k); } } public void update(int i, int j, int k, int l) { this.applyPhysics(i, j, k, l); } public void g(int i, int j, int k, int l) { int i1; if (k > l) { i1 = l; l = k; k = i1; } if (!this.worldProvider.e) { for (i1 = k; i1 <= l; ++i1) { this.c(EnumSkyBlock.SKY, i, i1, j); } } this.d(i, k, j, i, l, j); } public void i(int i, int j, int k) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(i, j, k, i, j, k); } } public void d(int i, int j, int k, int l, int i1, int j1) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(i, j, k, l, i1, j1); } } public void applyPhysics(int i, int j, int k, int l) { this.m(i - 1, j, k, l); this.m(i + 1, j, k, l); this.m(i, j - 1, k, l); this.m(i, j + 1, k, l); this.m(i, j, k - 1, l); this.m(i, j, k + 1, l); } private void m(int i, int j, int k, int l) { if (!this.suppressPhysics && !this.isStatic) { Block block = Block.byId[this.getTypeId(i, j, k)]; if (block != null) { // CraftBukkit start CraftWorld world = ((WorldServer) this).getWorld(); if (world != null) { BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l); this.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } } // CraftBukkit end block.doPhysics(this, i, j, k, l); } } } public boolean j(int i, int j, int k) { return this.getChunkAt(i >> 4, k >> 4).d(i & 15, j, k & 15); } public int k(int i, int j, int k) { if (j < 0) { return 0; } else { if (j >= 256) { j = 255; } return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15, 0); } } public int getLightLevel(int i, int j, int k) { return this.a(i, j, k, true); } public int a(int i, int j, int k, boolean flag) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (flag) { int l = this.getTypeId(i, j, k); if (l == Block.STEP.id || l == Block.WOOD_STEP.id || l == Block.SOIL.id || l == Block.COBBLESTONE_STAIRS.id || l == Block.WOOD_STAIRS.id) { int i1 = this.a(i, j + 1, k, false); int j1 = this.a(i + 1, j, k, false); int k1 = this.a(i - 1, j, k, false); int l1 = this.a(i, j, k + 1, false); int i2 = this.a(i, j, k - 1, false); if (j1 > i1) { i1 = j1; } if (k1 > i1) { i1 = k1; } if (l1 > i1) { i1 = l1; } if (i2 > i1) { i1 = i2; } return i1; } } if (j < 0) { return 0; } else { if (j >= 256) { j = 255; } Chunk chunk = this.getChunkAt(i >> 4, k >> 4); i &= 15; k &= 15; return chunk.c(i, j, k, this.k); } } else { return 15; } } public int getHighestBlockYAt(int i, int j) { if (i >= -30000000 && j >= -30000000 && i < 30000000 && j < 30000000) { if (!this.isChunkLoaded(i >> 4, j >> 4)) { return 0; } else { Chunk chunk = this.getChunkAt(i >> 4, j >> 4); return chunk.b(i & 15, j & 15); } } else { return 0; } } public int b(EnumSkyBlock enumskyblock, int i, int j, int k) { if (j < 0) { j = 0; } if (j >= 256) { j = 255; } if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { int l = i >> 4; int i1 = k >> 4; if (!this.isChunkLoaded(l, i1)) { return enumskyblock.c; } else { Chunk chunk = this.getChunkAt(l, i1); return chunk.getBrightness(enumskyblock, i & 15, j, k & 15); } } else { return enumskyblock.c; } } public void b(EnumSkyBlock enumskyblock, int i, int j, int k, int l) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { if (j >= 0) { if (j < 256) { if (this.isChunkLoaded(i >> 4, k >> 4)) { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); chunk.a(enumskyblock, i & 15, j, k & 15, l); Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.b(i, j, k); } } } } } } public void n(int i, int j, int k) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.b(i, j, k); } } public float o(int i, int j, int k) { return this.worldProvider.f[this.getLightLevel(i, j, k)]; } public boolean s() { return this.k < 4; } public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) { return this.rayTrace(vec3d, vec3d1, false, false); } public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag) { return this.rayTrace(vec3d, vec3d1, flag, false); } public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag, boolean flag1) { if (!Double.isNaN(vec3d.a) && !Double.isNaN(vec3d.b) && !Double.isNaN(vec3d.c)) { if (!Double.isNaN(vec3d1.a) && !Double.isNaN(vec3d1.b) && !Double.isNaN(vec3d1.c)) { int i = MathHelper.floor(vec3d1.a); int j = MathHelper.floor(vec3d1.b); int k = MathHelper.floor(vec3d1.c); int l = MathHelper.floor(vec3d.a); int i1 = MathHelper.floor(vec3d.b); int j1 = MathHelper.floor(vec3d.c); int k1 = this.getTypeId(l, i1, j1); int l1 = this.getData(l, i1, j1); Block block = Block.byId[k1]; if ((!flag1 || block == null || block.e(this, l, i1, j1) != null) && k1 > 0 && block.a(l1, flag)) { MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1); if (movingobjectposition != null) { return movingobjectposition; } } k1 = 200; while (k1-- >= 0) { if (Double.isNaN(vec3d.a) || Double.isNaN(vec3d.b) || Double.isNaN(vec3d.c)) { return null; } if (l == i && i1 == j && j1 == k) { return null; } boolean flag2 = true; boolean flag3 = true; boolean flag4 = true; double d0 = 999.0D; double d1 = 999.0D; double d2 = 999.0D; if (i > l) { d0 = (double) l + 1.0D; } else if (i < l) { d0 = (double) l + 0.0D; } else { flag2 = false; } if (j > i1) { d1 = (double) i1 + 1.0D; } else if (j < i1) { d1 = (double) i1 + 0.0D; } else { flag3 = false; } if (k > j1) { d2 = (double) j1 + 1.0D; } else if (k < j1) { d2 = (double) j1 + 0.0D; } else { flag4 = false; } double d3 = 999.0D; double d4 = 999.0D; double d5 = 999.0D; double d6 = vec3d1.a - vec3d.a; double d7 = vec3d1.b - vec3d.b; double d8 = vec3d1.c - vec3d.c; if (flag2) { d3 = (d0 - vec3d.a) / d6; } if (flag3) { d4 = (d1 - vec3d.b) / d7; } if (flag4) { d5 = (d2 - vec3d.c) / d8; } boolean flag5 = false; byte b0; if (d3 < d4 && d3 < d5) { if (i > l) { b0 = 4; } else { b0 = 5; } vec3d.a = d0; vec3d.b += d7 * d3; vec3d.c += d8 * d3; } else if (d4 < d5) { if (j > i1) { b0 = 0; } else { b0 = 1; } vec3d.a += d6 * d4; vec3d.b = d1; vec3d.c += d8 * d4; } else { if (k > j1) { b0 = 2; } else { b0 = 3; } vec3d.a += d6 * d5; vec3d.b += d7 * d5; vec3d.c = d2; } Vec3D vec3d2 = Vec3D.a().create(vec3d.a, vec3d.b, vec3d.c); l = (int) (vec3d2.a = (double) MathHelper.floor(vec3d.a)); if (b0 == 5) { --l; ++vec3d2.a; } i1 = (int) (vec3d2.b = (double) MathHelper.floor(vec3d.b)); if (b0 == 1) { --i1; ++vec3d2.b; } j1 = (int) (vec3d2.c = (double) MathHelper.floor(vec3d.c)); if (b0 == 3) { --j1; ++vec3d2.c; } int i2 = this.getTypeId(l, i1, j1); int j2 = this.getData(l, i1, j1); Block block1 = Block.byId[i2]; if ((!flag1 || block1 == null || block1.e(this, l, i1, j1) != null) && i2 > 0 && block1.a(j2, flag)) { MovingObjectPosition movingobjectposition1 = block1.a(this, l, i1, j1, vec3d, vec3d1); if (movingobjectposition1 != null) { Vec3D.a().release(vec3d2); // CraftBukkit return movingobjectposition1; } } Vec3D.a().release(vec3d2); // CraftBukkit } return null; } else { return null; } } else { return null; } } public void makeSound(Entity entity, String s, float f, float f1) { if (entity != null && s != null) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); ((WorldManager) iworldaccess).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1, entity); // CraftBukkit - Cast to WorldManager, add sourceentity } } } public void makeSound(double d0, double d1, double d2, String s, float f, float f1) { if (s != null) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(s, d0, d1, d2, f, f1); } } } public void a(String s, int i, int j, int k) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(s, i, j, k); } } public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(s, d0, d1, d2, d3, d4, d5); } } public boolean strikeLightning(Entity entity) { this.j.add(entity); return true; } // CraftBukkit start - used for entities other than creatures public boolean addEntity(Entity entity) { return this.addEntity(entity, SpawnReason.DEFAULT); // Set reason as DEFAULT } public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason if (entity == null) return false; // CraftBukkit end int i = MathHelper.floor(entity.locX / 16.0D); int j = MathHelper.floor(entity.locZ / 16.0D); boolean flag = false; if (entity instanceof EntityHuman) { flag = true; } // CraftBukkit start org.bukkit.event.Cancellable event = null; if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) { boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem; boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime; if (spawnReason != SpawnReason.CUSTOM) { if (isAnimal && !allowAnimals || isMonster && !allowMonsters) { entity.dead = true; return false; } } event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason); } else if (entity instanceof EntityItem) { event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity); } else if (entity.getBukkitEntity() instanceof org.bukkit.entity.Projectile) { // Not all projectiles extend EntityProjectile, so check for Bukkit interface instead event = CraftEventFactory.callProjectileLaunchEvent(entity); } if (event != null && (event.isCancelled() || entity.dead)) { entity.dead = true; return false; } // CraftBukkit end if (!flag && !this.isChunkLoaded(i, j)) { entity.dead = true; // CraftBukkit return false; } else { if (entity instanceof EntityHuman) { EntityHuman entityhuman = (EntityHuman) entity; this.players.add(entityhuman); this.everyoneSleeping(); } this.getChunkAt(i, j).a(entity); this.entityList.add(entity); this.a(entity); return true; } } protected void a(Entity entity) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(entity); } entity.valid = true; // CraftBukkit } protected void b(Entity entity) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.b(entity); } entity.valid = false; // CraftBukkit } public void kill(Entity entity) { if (entity.passenger != null) { entity.passenger.mount((Entity) null); } if (entity.vehicle != null) { entity.mount((Entity) null); } entity.die(); if (entity instanceof EntityHuman) { this.players.remove(entity); this.everyoneSleeping(); } } public void removeEntity(Entity entity) { entity.die(); if (entity instanceof EntityHuman) { this.players.remove(entity); this.everyoneSleeping(); } int i = entity.ah; int j = entity.aj; if (entity.ag && this.isChunkLoaded(i, j)) { this.getChunkAt(i, j).b(entity); } this.entityList.remove(entity); this.b(entity); } public void addIWorldAccess(IWorldAccess iworldaccess) { this.x.add(iworldaccess); } public List getCubes(Entity entity, AxisAlignedBB axisalignedbb) { this.d.clear(); int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = i1; l1 < j1; ++l1) { if (this.isLoaded(k1, 64, l1)) { for (int i2 = k - 1; i2 < l; ++i2) { Block block = Block.byId[this.getTypeId(k1, i2, l1)]; if (block != null) { block.a(this, k1, i2, l1, axisalignedbb, this.d, entity); } } } } } double d0 = 0.25D; List list = this.getEntities(entity, axisalignedbb.grow(d0, d0, d0)); Iterator iterator = list.iterator(); while (iterator.hasNext()) { Entity entity1 = (Entity) iterator.next(); AxisAlignedBB axisalignedbb1 = entity1.E(); if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) { this.d.add(axisalignedbb1); } axisalignedbb1 = entity.g(entity1); if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) { this.d.add(axisalignedbb1); } } return this.d; } public List a(AxisAlignedBB axisalignedbb) { this.d.clear(); int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = i1; l1 < j1; ++l1) { if (this.isLoaded(k1, 64, l1)) { for (int i2 = k - 1; i2 < l; ++i2) { Block block = Block.byId[this.getTypeId(k1, i2, l1)]; if (block != null) { block.a(this, k1, i2, l1, axisalignedbb, this.d, (Entity) null); } } } } } return this.d; } public int a(float f) { float f1 = this.c(f); float f2 = 1.0F - (MathHelper.cos(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F); if (f2 < 0.0F) { f2 = 0.0F; } if (f2 > 1.0F) { f2 = 1.0F; } f2 = 1.0F - f2; f2 = (float) ((double) f2 * (1.0D - (double) (this.j(f) * 5.0F) / 16.0D)); f2 = (float) ((double) f2 * (1.0D - (double) (this.i(f) * 5.0F) / 16.0D)); f2 = 1.0F - f2; return (int) (f2 * 11.0F); } public float c(float f) { return this.worldProvider.a(this.worldData.getTime(), f); } public int g(int i, int j) { return this.getChunkAtWorldCoords(i, j).d(i & 15, j & 15); } public int h(int i, int j) { Chunk chunk = this.getChunkAtWorldCoords(i, j); int k = chunk.h() + 15; i &= 15; for (j &= 15; k > 0; --k) { int l = chunk.getTypeId(i, k, j); if (l != 0 && Block.byId[l].material.isSolid() && Block.byId[l].material != Material.LEAVES) { return k + 1; } } return -1; } public void a(int i, int j, int k, int l, int i1) {} public void b(int i, int j, int k, int l, int i1) {} public void tickEntities() { this.methodProfiler.a("entities"); this.methodProfiler.a("global"); int i; Entity entity; for (i = 0; i < this.j.size(); ++i) { entity = (Entity) this.j.get(i); // CraftBukkit start - fixed an NPE, don't process entities in chunks queued for unload if (entity == null) { continue; } ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) { continue; } // CraftBukkit end entity.h_(); if (entity.dead) { this.j.remove(i--); } } this.methodProfiler.c("remove"); this.entityList.removeAll(this.g); Iterator iterator = this.g.iterator(); int j; int k; while (iterator.hasNext()) { entity = (Entity) iterator.next(); j = entity.ah; k = entity.aj; if (entity.ag && this.isChunkLoaded(j, k)) { this.getChunkAt(j, k).b(entity); } } iterator = this.g.iterator(); while (iterator.hasNext()) { entity = (Entity) iterator.next(); this.b(entity); } this.g.clear(); this.methodProfiler.c("regular"); for (i = 0; i < this.entityList.size(); ++i) { entity = (Entity) this.entityList.get(i); // CraftBukkit start - don't tick entities in chunks queued for unload ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) { continue; } // CraftBukkit end if (entity.vehicle != null) { if (!entity.vehicle.dead && entity.vehicle.passenger == entity) { continue; } entity.vehicle.passenger = null; entity.vehicle = null; } this.methodProfiler.a("tick"); if (!entity.dead) { this.playerJoinedWorld(entity); } this.methodProfiler.b(); this.methodProfiler.a("remove"); if (entity.dead) { j = entity.ah; k = entity.aj; if (entity.ag && this.isChunkLoaded(j, k)) { this.getChunkAt(j, k).b(entity); } this.entityList.remove(i--); this.b(entity); } this.methodProfiler.b(); } this.methodProfiler.c("tileEntities"); this.L = true; iterator = this.tileEntityList.iterator(); while (iterator.hasNext()) { TileEntity tileentity = (TileEntity) iterator.next(); // CraftBukkit start - don't tick entities in chunks queued for unload ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer; if (chunkProviderServer.unloadQueue.contains(tileentity.x >> 4, tileentity.z >> 4)) { continue; } // CraftBukkit end if (!tileentity.p() && tileentity.m() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) { tileentity.g(); } if (tileentity.p()) { iterator.remove(); if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) { Chunk chunk = this.getChunkAt(tileentity.x >> 4, tileentity.z >> 4); if (chunk != null) { chunk.f(tileentity.x & 15, tileentity.y, tileentity.z & 15); } } } } this.L = false; if (!this.b.isEmpty()) { this.tileEntityList.removeAll(this.b); this.b.clear(); } this.methodProfiler.c("pendingTileEntities"); if (!this.a.isEmpty()) { Iterator iterator1 = this.a.iterator(); while (iterator1.hasNext()) { TileEntity tileentity1 = (TileEntity) iterator1.next(); if (!tileentity1.p()) { /* CraftBukkit start - order matters, moved down if (!this.tileEntityList.contains(tileentity1)) { this.tileEntityList.add(tileentity1); } // CraftBukkit end */ if (this.isChunkLoaded(tileentity1.x >> 4, tileentity1.z >> 4)) { Chunk chunk1 = this.getChunkAt(tileentity1.x >> 4, tileentity1.z >> 4); if (chunk1 != null) { chunk1.a(tileentity1.x & 15, tileentity1.y, tileentity1.z & 15, tileentity1); // CraftBukkit start - moved down from above if (!this.tileEntityList.contains(tileentity1)) { this.tileEntityList.add(tileentity1); } // CraftBukkit end } } this.notify(tileentity1.x, tileentity1.y, tileentity1.z); } } this.a.clear(); } this.methodProfiler.b(); this.methodProfiler.b(); } public void a(Collection collection) { if (this.L) { this.a.addAll(collection); } else { this.tileEntityList.addAll(collection); } } public void playerJoinedWorld(Entity entity) { this.entityJoinedWorld(entity, true); } public void entityJoinedWorld(Entity entity, boolean flag) { int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locZ); byte b0 = 32; if (!flag || this.c(i - b0, 0, j - b0, i + b0, 0, j + b0)) { entity.S = entity.locX; entity.T = entity.locY; entity.U = entity.locZ; entity.lastYaw = entity.yaw; entity.lastPitch = entity.pitch; if (flag && entity.ag) { if (entity.vehicle != null) { entity.U(); } else { entity.h_(); } } this.methodProfiler.a("chunkCheck"); if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) { entity.locX = entity.S; } if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) { entity.locY = entity.T; } if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) { entity.locZ = entity.U; } if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) { entity.pitch = entity.lastPitch; } if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) { entity.yaw = entity.lastYaw; } int k = MathHelper.floor(entity.locX / 16.0D); int l = MathHelper.floor(entity.locY / 16.0D); int i1 = MathHelper.floor(entity.locZ / 16.0D); if (!entity.ag || entity.ah != k || entity.ai != l || entity.aj != i1) { if (entity.ag && this.isChunkLoaded(entity.ah, entity.aj)) { this.getChunkAt(entity.ah, entity.aj).a(entity, entity.ai); } if (this.isChunkLoaded(k, i1)) { entity.ag = true; this.getChunkAt(k, i1).a(entity); } else { entity.ag = false; } } this.methodProfiler.b(); if (flag && entity.ag && entity.passenger != null) { if (!entity.passenger.dead && entity.passenger.vehicle == entity) { this.playerJoinedWorld(entity.passenger); } else { entity.passenger.vehicle = null; entity.passenger = null; } } } } public boolean b(AxisAlignedBB axisalignedbb) { return this.a(axisalignedbb, (Entity) null); } public boolean a(AxisAlignedBB axisalignedbb, Entity entity) { List list = this.getEntities((Entity) null, axisalignedbb); Iterator iterator = list.iterator(); Entity entity1; do { if (!iterator.hasNext()) { return true; } entity1 = (Entity) iterator.next(); } while (entity1.dead || !entity1.m || entity1 == entity); return false; } public boolean c(AxisAlignedBB axisalignedbb) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (axisalignedbb.a < 0.0D) { --i; } if (axisalignedbb.b < 0.0D) { --k; } if (axisalignedbb.c < 0.0D) { --i1; } for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null) { return true; } } } } return false; } public boolean containsLiquid(AxisAlignedBB axisalignedbb) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (axisalignedbb.a < 0.0D) { --i; } if (axisalignedbb.b < 0.0D) { --k; } if (axisalignedbb.c < 0.0D) { --i1; } for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material.isLiquid()) { return true; } } } } return false; } public boolean e(AxisAlignedBB axisalignedbb) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (this.c(i, k, i1, j, l, j1)) { for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { int j2 = this.getTypeId(k1, l1, i2); if (j2 == Block.FIRE.id || j2 == Block.LAVA.id || j2 == Block.STATIONARY_LAVA.id) { return true; } } } } } return false; } public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); if (!this.c(i, k, i1, j, l, j1)) { return false; } else { boolean flag = false; Vec3D vec3d = Vec3D.a().create(0.0D, 0.0D, 0.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { double d0 = (double) ((float) (l1 + 1) - BlockFluids.d(this.getData(k1, l1, i2))); if ((double) l >= d0) { flag = true; block.a(this, k1, l1, i2, entity, vec3d); } } } } } if (vec3d.c() > 0.0D) { vec3d = vec3d.b(); double d1 = 0.014D; entity.motX += vec3d.a * d1; entity.motY += vec3d.b * d1; entity.motZ += vec3d.c * d1; } Vec3D.a().release(vec3d); // CraftBukkit - pop it - we're done return flag; } } public boolean a(AxisAlignedBB axisalignedbb, Material material) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { return true; } } } } return false; } public boolean b(AxisAlignedBB axisalignedbb, Material material) { int i = MathHelper.floor(axisalignedbb.a); int j = MathHelper.floor(axisalignedbb.d + 1.0D); int k = MathHelper.floor(axisalignedbb.b); int l = MathHelper.floor(axisalignedbb.e + 1.0D); int i1 = MathHelper.floor(axisalignedbb.c); int j1 = MathHelper.floor(axisalignedbb.f + 1.0D); for (int k1 = i; k1 < j; ++k1) { for (int l1 = k; l1 < l; ++l1) { for (int i2 = i1; i2 < j1; ++i2) { Block block = Block.byId[this.getTypeId(k1, l1, i2)]; if (block != null && block.material == material) { int j2 = this.getData(k1, l1, i2); double d0 = (double) (l1 + 1); if (j2 < 8) { d0 = (double) (l1 + 1) - (double) j2 / 8.0D; } if (d0 >= axisalignedbb.b) { return true; } } } } } return false; } public Explosion explode(Entity entity, double d0, double d1, double d2, float f) { return this.createExplosion(entity, d0, d1, d2, f, false); } public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag) { Explosion explosion = new Explosion(this, entity, d0, d1, d2, f); explosion.a = flag; explosion.a(); explosion.a(true); return explosion; } public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) { double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D); double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D); double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D); int i = 0; int j = 0; Vec3D vec3d2 = Vec3D.a().create(0, 0, 0); // CraftBukkit for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) { for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) { for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) { double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f; double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1; double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2; if (this.a(vec3d2.b(d3, d4, d5), vec3d) == null) { // CraftBukkit ++i; } ++j; } } } Vec3D.a().release(vec3d2); // CraftBukkit return (float) i / (float) j; } public boolean douseFire(EntityHuman entityhuman, int i, int j, int k, int l) { if (l == 0) { --j; } if (l == 1) { ++j; } if (l == 2) { --k; } if (l == 3) { ++k; } if (l == 4) { --i; } if (l == 5) { ++i; } if (this.getTypeId(i, j, k) == Block.FIRE.id) { this.a(entityhuman, 1004, i, j, k, 0); this.setTypeId(i, j, k, 0); return true; } else { return false; } } public TileEntity getTileEntity(int i, int j, int k) { if (j >= 256) { return null; } else { Chunk chunk = this.getChunkAt(i >> 4, k >> 4); if (chunk == null) { return null; } else { TileEntity tileentity = chunk.e(i & 15, j, k & 15); if (tileentity == null) { Iterator iterator = this.a.iterator(); while (iterator.hasNext()) { TileEntity tileentity1 = (TileEntity) iterator.next(); if (!tileentity1.p() && tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) { tileentity = tileentity1; break; } } } return tileentity; } } } public void setTileEntity(int i, int j, int k, TileEntity tileentity) { if (tileentity != null && !tileentity.p()) { if (this.L) { tileentity.x = i; tileentity.y = j; tileentity.z = k; this.a.add(tileentity); } else { this.tileEntityList.add(tileentity); Chunk chunk = this.getChunkAt(i >> 4, k >> 4); if (chunk != null) { chunk.a(i & 15, j, k & 15, tileentity); } } } } public void q(int i, int j, int k) { TileEntity tileentity = this.getTileEntity(i, j, k); if (tileentity != null && this.L) { tileentity.j(); this.a.remove(tileentity); } else { if (tileentity != null) { this.a.remove(tileentity); this.tileEntityList.remove(tileentity); } Chunk chunk = this.getChunkAt(i >> 4, k >> 4); if (chunk != null) { chunk.f(i & 15, j, k & 15); } } } public void a(TileEntity tileentity) { this.b.add(tileentity); } public boolean r(int i, int j, int k) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : block.d(); } public boolean s(int i, int j, int k) { return Block.i(this.getTypeId(i, j, k)); } public boolean t(int i, int j, int k) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : (block.material.k() && block.c() ? true : (block instanceof BlockStairs ? (this.getData(i, j, k) & 4) == 4 : (block instanceof BlockStepAbstract ? (this.getData(i, j, k) & 8) == 8 : false))); } public boolean b(int i, int j, int k, boolean flag) { if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) { Chunk chunk = this.chunkProvider.getOrCreateChunk(i >> 4, k >> 4); if (chunk != null && !chunk.isEmpty()) { Block block = Block.byId[this.getTypeId(i, j, k)]; return block == null ? false : block.material.k() && block.c(); } else { return flag; } } else { return flag; } } public void v() { int i = this.a(1.0F); if (i != this.k) { this.k = i; } } public void setSpawnFlags(boolean flag, boolean flag1) { this.allowMonsters = flag; this.allowAnimals = flag1; } public void doTick() { this.m(); } private void a() { if (this.worldData.hasStorm()) { this.o = 1.0F; if (this.worldData.isThundering()) { this.q = 1.0F; } } } protected void m() { if (!this.worldProvider.e) { if (this.r > 0) { --this.r; } int i = this.worldData.getThunderDuration(); if (i <= 0) { if (this.worldData.isThundering()) { this.worldData.setThunderDuration(this.random.nextInt(12000) + 3600); } else { this.worldData.setThunderDuration(this.random.nextInt(168000) + 12000); } } else { --i; this.worldData.setThunderDuration(i); if (i <= 0) { // CraftBukkit start ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), !this.worldData.isThundering()); this.getServer().getPluginManager().callEvent(thunder); if (!thunder.isCancelled()) { this.worldData.setThundering(!this.worldData.isThundering()); } // CraftBukkit end } } int j = this.worldData.getWeatherDuration(); if (j <= 0) { if (this.worldData.hasStorm()) { this.worldData.setWeatherDuration(this.random.nextInt(12000) + 12000); } else { this.worldData.setWeatherDuration(this.random.nextInt(168000) + 12000); } } else { --j; this.worldData.setWeatherDuration(j); if (j <= 0) { // CraftBukkit start WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), !this.worldData.hasStorm()); this.getServer().getPluginManager().callEvent(weather); if (!weather.isCancelled()) { this.worldData.setStorm(!this.worldData.hasStorm()); } // CraftBukkit end } } this.n = this.o; if (this.worldData.hasStorm()) { this.o = (float) ((double) this.o + 0.01D); } else { this.o = (float) ((double) this.o - 0.01D); } if (this.o < 0.0F) { this.o = 0.0F; } if (this.o > 1.0F) { this.o = 1.0F; } this.p = this.q; if (this.worldData.isThundering()) { this.q = (float) ((double) this.q + 0.01D); } else { this.q = (float) ((double) this.q - 0.01D); } if (this.q < 0.0F) { this.q = 0.0F; } if (this.q > 1.0F) { this.q = 1.0F; } } } public void w() { this.worldData.setWeatherDuration(1); } protected void x() { // this.chunkTickList.clear(); // CraftBukkit - removed this.methodProfiler.a("buildList"); int i; EntityHuman entityhuman; int j; int k; for (i = 0; i < this.players.size(); ++i) { entityhuman = (EntityHuman) this.players.get(i); j = MathHelper.floor(entityhuman.locX / 16.0D); k = MathHelper.floor(entityhuman.locZ / 16.0D); byte b0 = 7; for (int l = -b0; l <= b0; ++l) { for (int i1 = -b0; i1 <= b0; ++i1) { // CraftBukkit start - don't tick chunks queued for unload ChunkProviderServer chunkProviderServer = ((WorldServer) entityhuman.world).chunkProviderServer; if (chunkProviderServer.unloadQueue.contains(l + j, i1 + k)) { continue; } // CraftBukkit end this.chunkTickList.add(org.bukkit.craftbukkit.util.LongHash.toLong(l + j, i1 + k)); // CraftBukkit } } } this.methodProfiler.b(); if (this.M > 0) { --this.M; } this.methodProfiler.a("playerCheckLight"); if (!this.players.isEmpty()) { i = this.random.nextInt(this.players.size()); entityhuman = (EntityHuman) this.players.get(i); j = MathHelper.floor(entityhuman.locX) + this.random.nextInt(11) - 5; k = MathHelper.floor(entityhuman.locY) + this.random.nextInt(11) - 5; int j1 = MathHelper.floor(entityhuman.locZ) + this.random.nextInt(11) - 5; this.x(j, k, j1); } this.methodProfiler.b(); } protected void a(int i, int j, Chunk chunk) { this.methodProfiler.c("moodSound"); if (this.M == 0) { this.l = this.l * 3 + 1013904223; int k = this.l >> 2; int l = k & 15; int i1 = k >> 8 & 15; int j1 = k >> 16 & 255; // CraftBukkit - 127 -> 255 int k1 = chunk.getTypeId(l, j1, i1); l += i; i1 += j; if (k1 == 0 && this.k(l, j1, i1) <= this.random.nextInt(8) && this.b(EnumSkyBlock.SKY, l, j1, i1) <= 0) { EntityHuman entityhuman = this.findNearbyPlayer((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D, 8.0D); if (entityhuman != null && entityhuman.e((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D) > 4.0D) { this.makeSound((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F); this.M = this.random.nextInt(12000) + 6000; } } } this.methodProfiler.c("checkLight"); chunk.o(); } protected void g() { this.x(); } public boolean u(int i, int j, int k) { return this.c(i, j, k, false); } public boolean v(int i, int j, int k) { return this.c(i, j, k, true); } public boolean c(int i, int j, int k, boolean flag) { BiomeBase biomebase = this.getBiome(i, k); float f = biomebase.j(); if (f > 0.15F) { return false; } else { if (j >= 0 && j < 256 && this.b(EnumSkyBlock.BLOCK, i, j, k) < 10) { int l = this.getTypeId(i, j, k); if ((l == Block.STATIONARY_WATER.id || l == Block.WATER.id) && this.getData(i, j, k) == 0) { if (!flag) { return true; } boolean flag1 = true; if (flag1 && this.getMaterial(i - 1, j, k) != Material.WATER) { flag1 = false; } if (flag1 && this.getMaterial(i + 1, j, k) != Material.WATER) { flag1 = false; } if (flag1 && this.getMaterial(i, j, k - 1) != Material.WATER) { flag1 = false; } if (flag1 && this.getMaterial(i, j, k + 1) != Material.WATER) { flag1 = false; } if (!flag1) { return true; } } } return false; } } public boolean w(int i, int j, int k) { BiomeBase biomebase = this.getBiome(i, k); float f = biomebase.j(); if (f > 0.15F) { return false; } else { if (j >= 0 && j < 256 && this.b(EnumSkyBlock.BLOCK, i, j, k) < 10) { int l = this.getTypeId(i, j - 1, k); int i1 = this.getTypeId(i, j, k); if (i1 == 0 && Block.SNOW.canPlace(this, i, j, k) && l != 0 && l != Block.ICE.id && Block.byId[l].material.isSolid()) { return true; } } return false; } } public void x(int i, int j, int k) { if (!this.worldProvider.e) { this.c(EnumSkyBlock.SKY, i, j, k); } this.c(EnumSkyBlock.BLOCK, i, j, k); } private int a(int i, int j, int k, int l, int i1, int j1) { int k1 = 0; if (this.j(j, k, l)) { k1 = 15; } else { if (j1 == 0) { j1 = 1; } int l1 = this.b(EnumSkyBlock.SKY, j - 1, k, l) - j1; int i2 = this.b(EnumSkyBlock.SKY, j + 1, k, l) - j1; int j2 = this.b(EnumSkyBlock.SKY, j, k - 1, l) - j1; int k2 = this.b(EnumSkyBlock.SKY, j, k + 1, l) - j1; int l2 = this.b(EnumSkyBlock.SKY, j, k, l - 1) - j1; int i3 = this.b(EnumSkyBlock.SKY, j, k, l + 1) - j1; if (l1 > k1) { k1 = l1; } if (i2 > k1) { k1 = i2; } if (j2 > k1) { k1 = j2; } if (k2 > k1) { k1 = k2; } if (l2 > k1) { k1 = l2; } if (i3 > k1) { k1 = i3; } } return k1; } private int f(int i, int j, int k, int l, int i1, int j1) { int k1 = Block.lightEmission[i1]; int l1 = this.b(EnumSkyBlock.BLOCK, j - 1, k, l) - j1; int i2 = this.b(EnumSkyBlock.BLOCK, j + 1, k, l) - j1; int j2 = this.b(EnumSkyBlock.BLOCK, j, k - 1, l) - j1; int k2 = this.b(EnumSkyBlock.BLOCK, j, k + 1, l) - j1; int l2 = this.b(EnumSkyBlock.BLOCK, j, k, l - 1) - j1; int i3 = this.b(EnumSkyBlock.BLOCK, j, k, l + 1) - j1; if (l1 > k1) { k1 = l1; } if (i2 > k1) { k1 = i2; } if (j2 > k1) { k1 = j2; } if (k2 > k1) { k1 = k2; } if (l2 > k1) { k1 = l2; } if (i3 > k1) { k1 = i3; } return k1; } public void c(EnumSkyBlock enumskyblock, int i, int j, int k) { if (this.areChunksLoaded(i, j, k, 17)) { int l = 0; int i1 = 0; this.methodProfiler.a("getBrightness"); int j1 = this.b(enumskyblock, i, j, k); boolean flag = false; int k1 = this.getTypeId(i, j, k); int l1 = this.b(i, j, k); if (l1 == 0) { l1 = 1; } boolean flag1 = false; int i2; if (enumskyblock == EnumSkyBlock.SKY) { i2 = this.a(j1, i, j, k, k1, l1); } else { i2 = this.f(j1, i, j, k, k1, l1); } int j2; int k2; int l2; int i3; int j3; int k3; int l3; int i4; if (i2 > j1) { this.J[i1++] = 133152; } else if (i2 < j1) { if (enumskyblock != EnumSkyBlock.BLOCK) { ; } this.J[i1++] = 133152 + (j1 << 18); while (l < i1) { k1 = this.J[l++]; l1 = (k1 & 63) - 32 + i; i2 = (k1 >> 6 & 63) - 32 + j; j2 = (k1 >> 12 & 63) - 32 + k; k2 = k1 >> 18 & 15; l2 = this.b(enumskyblock, l1, i2, j2); if (l2 == k2) { this.b(enumskyblock, l1, i2, j2, 0); if (k2 > 0) { i3 = l1 - i; k3 = i2 - j; j3 = j2 - k; if (i3 < 0) { i3 = -i3; } if (k3 < 0) { k3 = -k3; } if (j3 < 0) { j3 = -j3; } if (i3 + k3 + j3 < 17) { for (i4 = 0; i4 < 6; ++i4) { l3 = i4 % 2 * 2 - 1; int j4 = l1 + i4 / 2 % 3 / 2 * l3; int k4 = i2 + (i4 / 2 + 1) % 3 / 2 * l3; int l4 = j2 + (i4 / 2 + 2) % 3 / 2 * l3; l2 = this.b(enumskyblock, j4, k4, l4); int i5 = Block.lightBlock[this.getTypeId(j4, k4, l4)]; if (i5 == 0) { i5 = 1; } if (l2 == k2 - i5 && i1 < this.J.length) { this.J[i1++] = j4 - i + 32 + (k4 - j + 32 << 6) + (l4 - k + 32 << 12) + (k2 - i5 << 18); } } } } } } l = 0; } this.methodProfiler.b(); this.methodProfiler.a("tcp < tcc"); while (l < i1) { k1 = this.J[l++]; l1 = (k1 & 63) - 32 + i; i2 = (k1 >> 6 & 63) - 32 + j; j2 = (k1 >> 12 & 63) - 32 + k; k2 = this.b(enumskyblock, l1, i2, j2); l2 = this.getTypeId(l1, i2, j2); i3 = Block.lightBlock[l2]; if (i3 == 0) { i3 = 1; } boolean flag2 = false; if (enumskyblock == EnumSkyBlock.SKY) { k3 = this.a(k2, l1, i2, j2, l2, i3); } else { k3 = this.f(k2, l1, i2, j2, l2, i3); } if (k3 != k2) { this.b(enumskyblock, l1, i2, j2, k3); if (k3 > k2) { j3 = l1 - i; i4 = i2 - j; l3 = j2 - k; if (j3 < 0) { j3 = -j3; } if (i4 < 0) { i4 = -i4; } if (l3 < 0) { l3 = -l3; } if (j3 + i4 + l3 < 17 && i1 < this.J.length - 6) { if (this.b(enumskyblock, l1 - 1, i2, j2) < k3) { this.J[i1++] = l1 - 1 - i + 32 + (i2 - j + 32 << 6) + (j2 - k + 32 << 12); } if (this.b(enumskyblock, l1 + 1, i2, j2) < k3) { this.J[i1++] = l1 + 1 - i + 32 + (i2 - j + 32 << 6) + (j2 - k + 32 << 12); } if (this.b(enumskyblock, l1, i2 - 1, j2) < k3) { this.J[i1++] = l1 - i + 32 + (i2 - 1 - j + 32 << 6) + (j2 - k + 32 << 12); } if (this.b(enumskyblock, l1, i2 + 1, j2) < k3) { this.J[i1++] = l1 - i + 32 + (i2 + 1 - j + 32 << 6) + (j2 - k + 32 << 12); } if (this.b(enumskyblock, l1, i2, j2 - 1) < k3) { this.J[i1++] = l1 - i + 32 + (i2 - j + 32 << 6) + (j2 - 1 - k + 32 << 12); } if (this.b(enumskyblock, l1, i2, j2 + 1) < k3) { this.J[i1++] = l1 - i + 32 + (i2 - j + 32 << 6) + (j2 + 1 - k + 32 << 12); } } } } } this.methodProfiler.b(); } } public boolean a(boolean flag) { return false; } public List a(Chunk chunk, boolean flag) { return null; } public List getEntities(Entity entity, AxisAlignedBB axisalignedbb) { this.N.clear(); int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D); int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D); int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D); int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D); for (int i1 = i; i1 <= j; ++i1) { for (int j1 = k; j1 <= l; ++j1) { if (this.isChunkLoaded(i1, j1)) { this.getChunkAt(i1, j1).a(entity, axisalignedbb, this.N); } } } return this.N; } public List a(Class oclass, AxisAlignedBB axisalignedbb) { int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D); int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D); int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D); int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D); ArrayList arraylist = new ArrayList(); for (int i1 = i; i1 <= j; ++i1) { for (int j1 = k; j1 <= l; ++j1) { if (this.isChunkLoaded(i1, j1)) { this.getChunkAt(i1, j1).a(oclass, axisalignedbb, arraylist); } } } return arraylist; } public Entity a(Class oclass, AxisAlignedBB axisalignedbb, Entity entity) { List list = this.a(oclass, axisalignedbb); Entity entity1 = null; double d0 = Double.MAX_VALUE; Iterator iterator = list.iterator(); while (iterator.hasNext()) { Entity entity2 = (Entity) iterator.next(); if (entity2 != entity) { double d1 = entity.e(entity2); if (d1 <= d0) { entity1 = entity2; d0 = d1; } } } return entity1; } public void b(int i, int j, int k, TileEntity tileentity) { if (this.isLoaded(i, j, k)) { this.getChunkAtWorldCoords(i, k).e(); } } public int a(Class oclass) { int i = 0; for (int j = 0; j < this.entityList.size(); ++j) { Entity entity = (Entity) this.entityList.get(j); if (oclass.isAssignableFrom(entity.getClass())) { ++i; } } return i; } public void a(List list) { // CraftBukkit start Entity entity = null; for (int i = 0; i < list.size(); ++i) { entity = (Entity) list.get(i); if (entity == null) { continue; } this.entityList.add(entity); // CraftBukkit end this.a((Entity) list.get(i)); } } public void b(List list) { this.g.addAll(list); } public boolean mayPlace(int i, int j, int k, int l, boolean flag, int i1, Entity entity) { int j1 = this.getTypeId(j, k, l); Block block = Block.byId[j1]; Block block1 = Block.byId[i]; AxisAlignedBB axisalignedbb = block1.e(this, j, k, l); if (flag) { axisalignedbb = null; } boolean defaultReturn; // CraftBukkit - store the default action if (axisalignedbb != null && !this.a(axisalignedbb, entity)) { defaultReturn = false; // CraftBukkit } else { if (block != null && (block == Block.WATER || block == Block.STATIONARY_WATER || block == Block.LAVA || block == Block.STATIONARY_LAVA || block == Block.FIRE || block.material.isReplaceable())) { block = null; } defaultReturn = i > 0 && block == null && block1.canPlace(this, j, k, l, i1); } // CraftBukkit start BlockCanBuildEvent event = new BlockCanBuildEvent(this.getWorld().getBlockAt(j, k, l), i, defaultReturn); this.getServer().getPluginManager().callEvent(event); return event.isBuildable(); // CraftBukkit end } public PathEntity findPath(Entity entity, Entity entity1, float f, boolean flag, boolean flag1, boolean flag2, boolean flag3) { this.methodProfiler.a("pathfind"); int i = MathHelper.floor(entity.locX); int j = MathHelper.floor(entity.locY + 1.0D); int k = MathHelper.floor(entity.locZ); int l = (int) (f + 16.0F); int i1 = i - l; int j1 = j - l; int k1 = k - l; int l1 = i + l; int i2 = j + l; int j2 = k + l; ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2); PathEntity pathentity = (new Pathfinder(chunkcache, flag, flag1, flag2, flag3)).a(entity, entity1, f); this.methodProfiler.b(); return pathentity; } public PathEntity a(Entity entity, int i, int j, int k, float f, boolean flag, boolean flag1, boolean flag2, boolean flag3) { this.methodProfiler.a("pathfind"); int l = MathHelper.floor(entity.locX); int i1 = MathHelper.floor(entity.locY); int j1 = MathHelper.floor(entity.locZ); int k1 = (int) (f + 8.0F); int l1 = l - k1; int i2 = i1 - k1; int j2 = j1 - k1; int k2 = l + k1; int l2 = i1 + k1; int i3 = j1 + k1; ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3); PathEntity pathentity = (new Pathfinder(chunkcache, flag, flag1, flag2, flag3)).a(entity, i, j, k, f); this.methodProfiler.b(); return pathentity; } public boolean isBlockFacePowered(int i, int j, int k, int l) { int i1 = this.getTypeId(i, j, k); return i1 == 0 ? false : Block.byId[i1].c(this, i, j, k, l); } public boolean isBlockPowered(int i, int j, int k) { return this.isBlockFacePowered(i, j - 1, k, 0) ? true : (this.isBlockFacePowered(i, j + 1, k, 1) ? true : (this.isBlockFacePowered(i, j, k - 1, 2) ? true : (this.isBlockFacePowered(i, j, k + 1, 3) ? true : (this.isBlockFacePowered(i - 1, j, k, 4) ? true : this.isBlockFacePowered(i + 1, j, k, 5))))); } public boolean isBlockFaceIndirectlyPowered(int i, int j, int k, int l) { if (this.s(i, j, k)) { return this.isBlockPowered(i, j, k); } else { int i1 = this.getTypeId(i, j, k); return i1 == 0 ? false : Block.byId[i1].a(this, i, j, k, l); } } public boolean isBlockIndirectlyPowered(int i, int j, int k) { return this.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (this.isBlockFaceIndirectlyPowered(i, j + 1, k, 1) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (this.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : this.isBlockFaceIndirectlyPowered(i + 1, j, k, 5))))); } public EntityHuman findNearbyPlayer(Entity entity, double d0) { return this.findNearbyPlayer(entity.locX, entity.locY, entity.locZ, d0); } public EntityHuman findNearbyPlayer(double d0, double d1, double d2, double d3) { double d4 = -1.0D; EntityHuman entityhuman = null; for (int i = 0; i < this.players.size(); ++i) { EntityHuman entityhuman1 = (EntityHuman) this.players.get(i); // CraftBukkit start - fixed an NPE if (entityhuman1 == null || entityhuman1.dead) { continue; } // CraftBukkit end double d5 = entityhuman1.e(d0, d1, d2); if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) { d4 = d5; entityhuman = entityhuman1; } } return entityhuman; } public EntityHuman findNearbyVulnerablePlayer(Entity entity, double d0) { return this.findNearbyVulnerablePlayer(entity.locX, entity.locY, entity.locZ, d0); } public EntityHuman findNearbyVulnerablePlayer(double d0, double d1, double d2, double d3) { double d4 = -1.0D; EntityHuman entityhuman = null; for (int i = 0; i < this.players.size(); ++i) { EntityHuman entityhuman1 = (EntityHuman) this.players.get(i); // CraftBukkit start - fixed an NPE if (entityhuman1 == null || entityhuman1.dead) { continue; } // CraftBukkit end if (!entityhuman1.abilities.isInvulnerable) { double d5 = entityhuman1.e(d0, d1, d2); if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) { d4 = d5; entityhuman = entityhuman1; } } } return entityhuman; } public EntityHuman a(String s) { for (int i = 0; i < this.players.size(); ++i) { if (s.equals(((EntityHuman) this.players.get(i)).name)) { return (EntityHuman) this.players.get(i); } } return null; } public void B() throws ExceptionWorldConflict { // CraftBukkit - added throws this.dataManager.checkSession(); } public void setTime(long i) { this.worldData.b(i); } public long getSeed() { return this.worldData.getSeed(); } public long getTime() { return this.worldData.getTime(); } public ChunkCoordinates getSpawn() { return new ChunkCoordinates(this.worldData.c(), this.worldData.d(), this.worldData.e()); } public boolean a(EntityHuman entityhuman, int i, int j, int k) { return true; } public void broadcastEntityEffect(Entity entity, byte b0) {} public IChunkProvider F() { return this.chunkProvider; } public void playNote(int i, int j, int k, int l, int i1, int j1) { if (l > 0) { Block.byId[l].b(this, i, j, k, i1, j1); } } public IDataManager getDataManager() { return this.dataManager; } public WorldData getWorldData() { return this.worldData; } public void everyoneSleeping() {} // CraftBukkit start // Calls the method that checks to see if players are sleeping // Called by CraftPlayer.setPermanentSleeping() public void checkSleepStatus() { if (!this.isStatic) { this.everyoneSleeping(); } } // CraftBukkit end public float i(float f) { return (this.p + (this.q - this.p) * f) * this.j(f); } public float j(float f) { return this.n + (this.o - this.n) * f; } public boolean I() { return (double) this.i(1.0F) > 0.9D; } public boolean J() { return (double) this.j(1.0F) > 0.2D; } public boolean B(int i, int j, int k) { if (!this.J()) { return false; } else if (!this.j(i, j, k)) { return false; } else if (this.g(i, k) > j) { return false; } else { BiomeBase biomebase = this.getBiome(i, k); return biomebase.c() ? false : biomebase.d(); } } public boolean C(int i, int j, int k) { BiomeBase biomebase = this.getBiome(i, k); return biomebase.e(); } public void a(String s, WorldMapBase worldmapbase) { this.worldMaps.a(s, worldmapbase); } public WorldMapBase a(Class oclass, String s) { return this.worldMaps.get(oclass, s); } public int b(String s) { return this.worldMaps.a(s); } public void triggerEffect(int i, int j, int k, int l, int i1) { this.a((EntityHuman) null, i, j, k, l, i1); } public void a(EntityHuman entityhuman, int i, int j, int k, int l, int i1) { for (int j1 = 0; j1 < this.x.size(); ++j1) { ((IWorldAccess) this.x.get(j1)).a(entityhuman, i, j, k, l, i1); } } public int getHeight() { return 256; } public int L() { return this.worldProvider.e ? 128 : 256; } public Random D(int i, int j, int k) { long l = (long) i * 341873128712L + (long) j * 132897987541L + this.getWorldData().getSeed() + (long) k; this.random.setSeed(l); return this.random; } public boolean updateLights() { return false; } public ChunkPosition b(String s, int i, int j, int k) { return this.F().findNearestMapFeature(this, s, i, j, k); } public CrashReport a(CrashReport crashreport) { crashreport.a("World " + this.worldData.getName() + " Entities", (Callable) (new CrashReportEntities(this))); crashreport.a("World " + this.worldData.getName() + " Players", (Callable) (new CrashReportPlayers(this))); crashreport.a("World " + this.worldData.getName() + " Chunk Stats", (Callable) (new CrashReportChunkStats(this))); return crashreport; } public void f(int i, int j, int k, int l, int i1) { Iterator iterator = this.x.iterator(); while (iterator.hasNext()) { IWorldAccess iworldaccess = (IWorldAccess) iterator.next(); iworldaccess.a(i, j, k, l, i1); } } }