From 0eaf3ca3298bb5c9a52c60b66f6d250e6797fa95 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 27 Apr 2016 22:09:52 -0400 Subject: [PATCH] Improve Minecraft Hopper Performance Removes unnecessary extra calls to .update() that are very expensive Also reset cooldown each hopper tick that a hopper is full. diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java index 1f3e89b..b2122a9 100644 --- a/src/main/java/net/minecraft/server/TileEntity.java +++ b/src/main/java/net/minecraft/server/TileEntity.java @@ -33,6 +33,7 @@ public abstract class TileEntity { return (MinecraftKey) TileEntity.f.b(oclass); } + static boolean IGNORE_TILE_UPDATES = false; // Paper public World getWorld() { return this.world; } @@ -111,6 +112,7 @@ public abstract class TileEntity { public void update() { if (this.world != null) { + if (IGNORE_TILE_UPDATES) return; // Paper IBlockData iblockdata = this.world.getType(this.position); this.g = iblockdata.getBlock().toLegacyData(iblockdata); diff --git a/src/main/java/net/minecraft/server/TileEntityHopper.java b/src/main/java/net/minecraft/server/TileEntityHopper.java index f12bc70..7154776 100644 --- a/src/main/java/net/minecraft/server/TileEntityHopper.java +++ b/src/main/java/net/minecraft/server/TileEntityHopper.java @@ -455,7 +455,9 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi boolean flag1 = iinventory1.w_(); if (itemstack1.isEmpty()) { + IGNORE_TILE_UPDATES = true; // Paper iinventory1.setItem(i, itemstack); + IGNORE_TILE_UPDATES = false; // Paper itemstack = ItemStack.a; flag = true; } else if (a(itemstack1, itemstack)) { @@ -558,6 +560,7 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi this.f = i; } + boolean isCooledDown() { return J(); } // Paper - OBFHELPER private boolean J() { return this.f > 0; } -- 2.10.0