From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sat, 28 Nov 2020 18:43:52 -0800 Subject: [PATCH] Added world settings for mobs picking up loot diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java index 60064770f08cbee19eeb43bf7c144b6eefbc4888..c2a26b91d9065fdb52a1ded6c3295093c244d7eb 100644 --- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java +++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java @@ -150,7 +150,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo this.populateDefaultEquipmentSlots(randomsource, difficulty); this.populateDefaultEquipmentEnchantments(randomsource, difficulty); this.reassessWeaponGoal(); - this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); + this.setCanPickUpLoot(this.level.paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.skeletons || randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) { LocalDate localdate = LocalDate.now(); int i = localdate.get(ChronoField.DAY_OF_MONTH); diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java index 67fe3b79b6fe4064b26f87734174a394b9e2b3e3..c84bae4aac13698893420e669ca323194e28ca48 100644 --- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java +++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java @@ -509,7 +509,7 @@ public class Zombie extends Monster { Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt); float f = difficulty.getSpecialMultiplier(); - this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * f); + this.setCanPickUpLoot(this.level.paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.zombies || randomsource.nextFloat() < 0.55F * f); // Paper if (object == null) { object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), true); }