package org.bukkit; /** * A list of effects that the server is able to send to players. */ public enum Effect { BOW_FIRE(1002), CLICK1(1001), CLICK2(1000), DOOR_TOGGLE(1003), EXTINGUISH(1004), RECORD_PLAY(1005), SMOKE(2000), STEP_SOUND(2001); private final int id; Effect(int id) { this.id = id; } public int getId() { return this.id; } }