From bd85604af18fc4293a5d9ec3bb0d72ae4d38f8ee Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 17 Apr 2016 17:27:09 -0400 Subject: [PATCH] Prevent Fire from loading chunks This causes the nether to spam unload/reload chunks, plus overall bad behavior. diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java index 1b91f58..c348221 100644 --- a/src/main/java/net/minecraft/server/BlockFire.java +++ b/src/main/java/net/minecraft/server/BlockFire.java @@ -162,6 +162,7 @@ public class BlockFire extends Block { } BlockPosition blockposition1 = blockposition.a(j, l, k); + if (!world.isLoaded(blockposition1)) continue; // Paper int j1 = this.d(world, blockposition1); if (j1 > 0) { @@ -230,10 +231,12 @@ public class BlockFire extends Block { } private void a(World world, BlockPosition blockposition, int i, Random random, int j) { - int k = this.c(world.getType(blockposition).getBlock()); + final IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper + if (iblockdata == null) return; // Paper + int k = this.c(iblockdata.getBlock()); // Paper if (random.nextInt(i) < k) { - IBlockData iblockdata = world.getType(blockposition); + //IBlockData iblockdata = world.getType(blockposition); // Paper // CraftBukkit start org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); @@ -291,7 +294,9 @@ public class BlockFire extends Block { for (int k = 0; k < j; ++k) { EnumDirection enumdirection = aenumdirection[k]; - i = Math.max(this.d(world.getType(blockposition.shift(enumdirection)).getBlock()), i); + final IBlockData type = world.getTypeIfLoaded(blockposition.shift(enumdirection)); // Paper + if (type == null) continue; // Paper + i = Math.max(this.d(type.getBlock()), i); // Paper } return i; -- 2.9.2.windows.1