From b61f0153ccd138435700cfb4c711f477112574f6 Mon Sep 17 00:00:00 2001 From: Aikar <aikar@aikar.co> Date: Sat, 19 Mar 2016 15:16:54 -0400 Subject: [PATCH] Pass world to Village creation fixes NPE bug #95 diff --git a/src/main/java/net/minecraft/server/PersistentVillage.java b/src/main/java/net/minecraft/server/PersistentVillage.java index 98c6bbc183..7a9fb97530 100644 --- a/src/main/java/net/minecraft/server/PersistentVillage.java +++ b/src/main/java/net/minecraft/server/PersistentVillage.java @@ -237,7 +237,7 @@ public class PersistentVillage extends PersistentBase { for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompound(i); - Village village = new Village(); + Village village = new Village(world); // Paper village.a(nbttagcompound1); this.villages.add(village); diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java index 68ad7bc213..b794572915 100644 --- a/src/main/java/net/minecraft/server/Village.java +++ b/src/main/java/net/minecraft/server/Village.java @@ -24,7 +24,7 @@ public class Village { private final List<Village.Aggressor> k; private int l; - public Village() { + private Village() { // Paper - Nothing should call this - world needs to be set. this.c = BlockPosition.ZERO; this.d = BlockPosition.ZERO; this.j = Maps.newHashMap(); -- 2.21.0