From fa78c3efb0e8cc916099b2d5ff82fb0f0ff15bd2 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 18 Jun 2016 01:49:22 -0400 Subject: [PATCH] Remove the item from the correct hand when spawn egg depletes diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java index 6092346..c1e9cbf 100644 --- a/src/main/java/net/minecraft/server/EntityAgeable.java +++ b/src/main/java/net/minecraft/server/EntityAgeable.java @@ -63,7 +63,7 @@ public abstract class EntityAgeable extends EntityCreature { --itemstack.count; // CraftBukkit start - allow less than 0 stacks as "infinite" if (itemstack.count == 0) { - entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null); + entityhuman.setHeldItem(enumhand, null); // Paper } // CraftBukkit end } diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index 22333ea..4e424aa 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -1407,6 +1407,7 @@ public abstract class EntityLiving extends Entity { } } + public void setHeldItem(EnumHand enumhand, @Nullable ItemStack itemstack) { a(enumhand, itemstack); } // Paper // OBFHELPER public void a(EnumHand enumhand, @Nullable ItemStack itemstack) { if (enumhand == EnumHand.MAIN_HAND) { this.setSlot(EnumItemSlot.MAINHAND, itemstack); -- 2.9.0