From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 25 Aug 2020 20:45:36 -0400 Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported Uses correct setPositionRotation for Entity teleporting instead of setLocation as this is how Vanilla teleports entities. Cancel any pending motion when teleported. diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 30cdacbefb07c7b3e7d64cbb78ff821a5f6c7567..1a085522026d6a7d549ca9975e02336bcd495aa4 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -682,7 +682,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser public void handleAcceptTeleportPacket(ServerboundAcceptTeleportationPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); if (packet.getId() == this.awaitingTeleport && this.awaitingPositionFromClient != null) { // CraftBukkit - this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); + this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - use proper setPositionRotation for teleportation this.lastGoodX = this.awaitingPositionFromClient.x; this.lastGoodY = this.awaitingPositionFromClient.y; this.lastGoodZ = this.awaitingPositionFromClient.z; @@ -1569,7 +1569,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser // CraftBukkit end this.awaitingTeleportTime = this.tickCount; - this.player.absMoveTo(d0, d1, d2, f, f1); + this.player.moveTo(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation this.player.forceCheckHighPriority(); // Paper this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport, flag)); } diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 466de2bbdbf0c9e3ed28ec8fee5fcfeb75c54398..a9c90e41af1cc67a88a639dc795dd8023a7acb89 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -152,6 +152,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n // CraftBukkit start private static final int CURRENT_LEVEL = 2; + public boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation static boolean isLevelAtLeast(CompoundTag tag, int level) { return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level; } @@ -1522,6 +1523,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n } public void moveTo(double x, double y, double z, float yaw, float pitch) { + // Paper - cancel entity velocity if teleported + if (!preserveMotion) { + this.deltaMovement = Vec3.ZERO; + } else { + this.preserveMotion = false; + } + // Paper end this.setPosRaw(x, y, z); this.setYRot(yaw); this.setXRot(pitch); diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java index 68ce2732dfdc25ddadc15c43c30a609f9b1eba86..c741f8e4a4b67d1bfed2d1bac36856c5688bb161 100644 --- a/src/main/java/net/minecraft/world/level/BaseSpawner.java +++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java @@ -170,6 +170,7 @@ public abstract class BaseSpawner { return; } + entity.preserveMotion = true; // Paper - preserve entity motion from tag entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), world.random.nextFloat() * 360.0F, 0.0F); if (entity instanceof Mob) { Mob entityinsentient = (Mob) entity; diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java index a13042367ac284ce23d799eba1330aa2777173e7..5d11d573a68bea7b341bb987b6cfb998bd1b74fb 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java @@ -563,7 +563,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { } // entity.setLocation() throws no event, and so cannot be cancelled - this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); + entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting // SPIGOT-619: Force sync head rotation also this.entity.setYHeadRot(location.getYaw());