From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 20 Dec 2016 15:15:11 -0500 Subject: [PATCH] Bound Treasure Maps to World Border Make it so a Treasure Map does not target a structure outside of the World Border, where players are not even able to reach. This also would help the case where a players close to the border, and one that is outside happens to be closer, but unreachable, yet another reachable one is in border that would of been missed. diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java index 0846f649dca3422dbab3bb0a4826e27430cc8186..7a728ca96ee2eaf776c391ba8351196a526e18ec 100644 --- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java +++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java @@ -36,6 +36,18 @@ public class WorldBorder { return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ(); } + // Paper start + private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos(); + public boolean isBlockInBounds(int chunkX, int chunkZ) { + this.mutPos.setValues(chunkX, 64, chunkZ); + return this.isInBounds(this.mutPos); + } + public boolean isChunkInBounds(int chunkX, int chunkZ) { + this.mutPos.setValues(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15); + return this.isInBounds(this.mutPos); + } + // Paper end + public boolean isWithinBounds(ChunkPos pos) { return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ(); } diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java index 9f60abfe0a37e30c5528a1ca0546295b00598798..0624b8270bc28c83c5479cd51fa4633ed5c36f44 100644 --- a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java +++ b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java @@ -175,6 +175,7 @@ public abstract class StructureFeature { int i2 = l + k * k1; int j2 = i1 + k * l1; ChunkPos chunkcoordintpair = this.getPotentialFeatureChunk(config, worldSeed, seededrandom, i2, j2); + if (!world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper ChunkAccess ichunkaccess = world.getChunk(chunkcoordintpair.x, chunkcoordintpair.z, ChunkStatus.STRUCTURE_STARTS); StructureStart structurestart = structureAccessor.getStartForFeature(SectionPos.of(ichunkaccess.getPos(), 0), this, ichunkaccess);