From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 2 Dec 2016 00:11:43 -0500 Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z Reduce method invocations for World.isLoaded(BlockPosition)Z diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java index 5f3d17cb247156fc8aaa7a763e402c2bbb42a7ec..ecb6378a285dff4b34170410387ebb7a8510a6dc 100644 --- a/src/main/java/net/minecraft/world/level/Level.java +++ b/src/main/java/net/minecraft/world/level/Level.java @@ -305,6 +305,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable { return chunk == null ? null : chunk.getFluidState(blockposition); } + public final boolean hasChunkAt(BlockPos pos) { + return getChunkIfLoaded(pos.getX() >> 4, pos.getZ() >> 4) != null; // Paper + } + public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline return getWorldBorder().isInBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; }