package net.minecraft.server; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; // CraftBukkit start import org.bukkit.BlockChangeDelegate; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; public class WorldServer extends World implements BlockChangeDelegate { // CraftBukkit end public ChunkProviderServer A; public boolean B = false; public boolean C; public final MinecraftServer D; // Craftbukkit private EntityList E = new EntityList(); public PlayerManager manager; // Craftbukkit public WorldServer(MinecraftServer minecraftserver, File file1, String s, int i) { super(file1, s, (new Random()).nextLong(), WorldProvider.a(i)); this.D = minecraftserver; // CraftBukkit start this.server = minecraftserver.server; this.world = new CraftWorld(this); this.manager = new PlayerManager(minecraftserver, this); } private final CraftWorld world; private final CraftServer server; public CraftWorld getWorld() { return world; } public CraftServer getServer() { return server; } // CraftBukkit end public void f() { super.f(); } public void a(Entity entity, boolean flag) { // CraftBukkit start -- We prevent spawning in general, so this butching is not needed //if (!this.D.m && (entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal)) { // entity.q(); //} // CraftBukkit end if (entity.passenger == null || !(entity.passenger instanceof EntityHuman)) { super.a(entity, flag); } } public void b(Entity entity, boolean flag) { super.a(entity, flag); } protected IChunkProvider a(File file1) { this.A = new ChunkProviderServer(this, this.q.a(file1), this.q.c()); return this.A; } public List d(int i, int j, int k, int l, int i1, int j1) { ArrayList arraylist = new ArrayList(); for (int k1 = 0; k1 < this.c.size(); ++k1) { TileEntity tileentity = (TileEntity) this.c.get(k1); if (tileentity.b >= i && tileentity.c >= j && tileentity.d >= k && tileentity.b < l && tileentity.c < i1 && tileentity.d < j1) { arraylist.add(tileentity); } } return arraylist; } public boolean a(EntityHuman entityhuman, int i, int j, int k) { int l = (int) MathHelper.e((float) (i - this.spawnX)); int i1 = (int) MathHelper.e((float) (k - this.spawnZ)); if (l > i1) { i1 = l; } return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name); // CraftBukkit Configurable spawn protection start } protected void b(Entity entity) { super.b(entity); this.E.a(entity.id, entity); } protected void c(Entity entity) { super.c(entity); this.E.d(entity.id); } public Entity a(int i) { return (Entity) this.E.a(i); } public void a(Entity entity, byte b0) { Packet38EntityStatus packet38entitystatus = new Packet38EntityStatus(entity.id, b0); this.D.k.b(entity, packet38entitystatus); } public Explosion a(Entity entity, double d0, double d1, double d2, float f, boolean flag) { Explosion explosion = super.a(entity, d0, d1, d2, f, flag); // Craftbukkit start if(explosion.wasCanceled) { return explosion; } // Craftbukkit end this.D.f.a(d0, d1, d2, 64.0D, new Packet60Explosion(d0, d1, d2, f, explosion.g)); return explosion; } public void c(int i, int j, int k, int l, int i1) { super.c(i, j, k, l, i1); this.D.f.a((double) i, (double) j, (double) k, 64.0D, new Packet54PlayNoteBlock(i, j, k, l, i1)); } }