From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 15 Aug 2018 01:16:34 -0400 Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java index 32e4e59767587455272e685dfd23f945ba05f976..a8e94f69faec93661dc6ae2efeec44b8bfd2e965 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java @@ -3,8 +3,10 @@ package org.bukkit.craftbukkit; import com.google.common.base.Preconditions; import com.google.common.base.Predicates; import java.lang.ref.WeakReference; +import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; +import java.util.List; import java.util.function.Predicate; import net.minecraft.core.BlockPosition; import net.minecraft.core.IRegistry; @@ -130,9 +132,16 @@ public class CraftChunk implements Chunk { @Override public BlockState[] getTileEntities() { + // Paper start + return getTileEntities(true); + } + + @Override + public BlockState[] getTileEntities(boolean useSnapshot) { if (!isLoaded()) { getWorld().getChunkAt(x, z); // Transient load for this tick } + // Paper end int index = 0; net.minecraft.world.level.chunk.Chunk chunk = getHandle(); @@ -144,11 +153,33 @@ public class CraftChunk implements Chunk { } BlockPosition position = (BlockPosition) obj; - entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(); + entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper + } + + return entities; + } + + // Paper start + @Override + public Collection getTileEntities(Predicate blockPredicate, boolean useSnapshot) { + Preconditions.checkNotNull(blockPredicate, "blockPredicate"); + if (!isLoaded()) { + getWorld().getChunkAt(x, z); // Transient load for this tick + } + net.minecraft.world.level.chunk.Chunk chunk = getHandle(); + + List entities = new ArrayList<>(); + + for (BlockPosition position : chunk.tileEntities.keySet()) { + Block block = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()); + if (blockPredicate.test(block)) { + entities.add(block.getState(useSnapshot)); + } } return entities; } + // Paper end @Override public boolean isLoaded() {