From ee00b8612da19fa628bc39473263d4bb4a124bf2 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue


diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index be903252b..89a00ff8d 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -314,7 +314,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
             // Spigot start
             org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
             activityAccountant.startActivity(0.5);
-            int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
+            int targetSize = Math.min(this.unloadQueue.size() - 100,  (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
             // Spigot end
             while (longiterator.hasNext()) { // Spigot
                 long j = longiterator.nextLong();
-- 
2.21.0