From e8d18a60dd770cc4ad0669438ae552e892994b8b Mon Sep 17 00:00:00 2001 From: Aikar <aikar@aikar.co> Date: Mon, 4 Jun 2018 20:39:20 -0400 Subject: [PATCH] Allow spawning Item entities with World.spawnEntity This API has more capabilities than .dropItem with the Consumer function Item can be set inside of the Consumer pre spawn function. diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index d06496762..a436ded60 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1070,6 +1070,10 @@ public class CraftWorld implements World { if (Boat.class.isAssignableFrom(clazz)) { entity = new EntityBoat(world, x, y, z); entity.setPositionRotation(x, y, z, yaw, pitch); + // Paper start + } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) { + entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT))); + // Paper end } else if (FallingBlock.class.isAssignableFrom(clazz)) { entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z))); } else if (Projectile.class.isAssignableFrom(clazz)) { -- 2.21.0